preload_mods.sh here
Con Kolivas Multimedia kernel patches includes patches useful for multmedia purposes.
Advanced Linux Sound Architecture (ALSA) provides audio and MIDI functionality to the Linux operating system.
I have added 1.0.6 for the 2.6.7 kernels.
The 2.6.7 kernel has reiser4 support so i have added reiser4progs.
Schedtool can be used to query or alter a process' scheduling policy under linux.
keywords = { sched_batch, batch, sched_iso, sched_rr, batch_scheduling, scheduling, policy, affinity, rt, realtime }
Enterprise Volume Management System (EVMS) provides a single, unified system for handling all of your storage management tasks.
EVMS recognizes all of the disks on your system and allows for a variety of partitioning schemes.
Software-RAID and logical volume groups can be managed in EVMS.
Filesystems can be created and checked, and are automatically updated when changes are made to the underlying volumes.
With EVMS, there is no longer a need for several individual utilities for performing each of these tasks.
- My schedtool-1.1.1 RPM here
- My schedtool-1.1.1 SRPM here
- kernel-multimedia-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-win4lin-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-enterprise-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-win4lin-enterprise-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-i686-up-4GB-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-win4lin-i686-up-4GB-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-source-2.6.7-1.mm.7mdk RPM here
- kernel-multimedia-2.6.7-1.mm.7mdk SRPM here
- kernel-tmb-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-win4lin-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-enterprise-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-win4lin-enterprise-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-i686-up-4GB-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-win4lin-i686-up-4GB-2.6.7-2.tmb.6mdk RPM here
- kernel-multimedia-source-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-2.6.7-2.tmb.6mdk SRPM here
- udftools-1.0.0 RPM here
- libudftools1-1.0.0 RPM here
- libudftools1-devel-1.0.0 RPM here
- libudftools1-static-devel-1.0.0 RPM here
- udftools-1.0.0 SRPM here
- My reiser4progs-0.5.5 RPM here
- My reiser4progs-devel-0.5.5 RPM here
- My reiser4progs-0.5.5 SRPM here
- evms-2.3.4 RPM here
- evms-plugin-heartbeat-2.3.4 RPM here
- libevms0-2.3.4 RPM here
- libevms0-devel-2.3.4 RPM here
- libevms0-static-devel-2.3.4 RPM here
- evms-cli-2.3.4 RPM here
- evms-gui-2.3.4 RPM here
- evms-ncurses-2.3.4 RPM here
- evms-2.3.4 SRPM here
- My libaal2-0.5.2 RPM here
- My libaal2-devel-0.5.2 RPM here
- My libaal2-0.5.2 SRPM here
- My libalsa2-1.0.6 RPM here
- My libalsa2-devel-1.0.6 rc1RPM here
- My libalsa-data-1.0.6 RPM here
- My libalsa2-static-devel-1.0.6 RPM here
- My libalsa2-docs-1.0.6 RPM here
- My libalsa2-1.0.6 SRPM here
- My alsa-utils-1.0.6 RPM here
- My alsa-utils-1.0.6 SRPM here
- My ac3dec-1.0.6 RPM here
- My as10k1-1.0.6 RPM here
- My cspctl-1.0.6 RPM here
- My envy24control-1.0.6 RPM here
- My sbiload-1.0.6 RPM here
- My sscape_ctl-1.0.6 RPM here
- My hdsploader-1.0.6 RPM here
- My hdspmixer-1.0.6 RPM here
- My mixartloader-1.0.6 RPM here
- My rmedigicontrol-1.0.6 RPM here
- My us428control-1.0.6 RPM here
- My usx2yloader-1.0.6 RPM here
- My vxloader-1.0.6 RPM here
- My alsa-tools-1.0.6 SRPM here
- My libalsa-oss0-1.0.6 RPM here
- My libalsa-oss0-devel-1.0.6 RPM here
- My aoss-1.0.6 RPM here
- My libalsa-oss0-1.0.6 SRPM here
- My NVIDIA_GLX-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-enterprise-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-i686-up-4GB-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-enterprise-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-i686-up-4GB-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-enterprise-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-i686-up-4GB-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-p3-smp-64GB-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-secure-1.0-4620 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-smp-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-enterprise-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-i686-up-4GB-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-p3-smp-64GB-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-secure-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-smp-1.0-4620 RPM here
- My NVIDIA_kernel-2.4.22-21mm.2mdk-1.0-462 RPM here
- My NVIDIA-devel-1.0-4620 RPM here
- My NVIDIA-kernel-devel-1.0-4620 RPM here
- My NVIDIA-1.0-4620 SRPM here
- My NVIDIA_GLX-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-enterprise-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-i686-up-4GB-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-enterprise-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-i686-up-4GB-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-enterprise-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-i686-up-4GB-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-p3-smp-64GB-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-secure-1.0-5341 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-smp-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-enterprise-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-i686-up-4GB-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-p3-smp-64GB-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-secure-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-smp-1.0-5341 RPM here
- My NVIDIA_kernel-2.4.22-21mm.2mdk-1.0-5341 RPM here
- My NVIDIA-devel-1.0-5341 RPM here
- My NVIDIA-kernel-devel-1.0-5341 RPM here
- My NVIDIA-1.0-5341 SRPM here
- My NVIDIA_GLX-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-enterprise-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-1.mm.7mdk-i686-up-4GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-i686-up-4GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-enterprise-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.7-2.tmb.6mdk-i686-up-4GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-enterprise-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-i686-up-4GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-p3-smp-64GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-secure-1.0-6111 RPM here
- My NVIDIA_kernel-2.6.3-19mdk-smp-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-enterprise-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-i686-up-4GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-p3-smp-64GB-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-secure-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.25-9mdk-smp-1.0-6111 RPM here
- My NVIDIA_kernel-2.4.22-21mm.2mdk-1.0-6111 RPM here
- My NVIDIA-devel-1.0-6111 RPM here
- My NVIDIA-kernel-devel-1.0-6111 RPM here
- My NVIDIA-1.0-6111 SRPM here
- My fglrx_GLX-3.12.0 RPM here
- My fglrx-tools-3.12.0 RPM here
- My fglrx_kernel-2.6.7-1.mm.7mdk-3.12.0 RPM here
- My fglrx_kernel-2.6.7-1.mm.7mdk-enterprise-3.12.0 RPM here
- My fglrx_kernel-2.6.7-1.mm.7mdk-i686-up-4GB-3.12.0 RPM here
- My fglrx_kernel-2.6.7-2.tmb.6mdk-3.12.0 RPM here
- My fglrx_kernel-2.6.7-2.tmb.6mdk-enterprise-3.12.0 RPM here
- My fglrx_kernel-2.6.7-2.tmb.6mdk-i686-up-4GB-3.12.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-3.12.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-enterprise-3.12.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-i686-up-4GB-3.12.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-p3-smp-64GB-3.12.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-secure-3.12.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-smp-3.12.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-3.12.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-enterprise-3.12.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-i686-up-4GB-3.12.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-p3-smp-64GB-3.12.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-secure-3.12.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-smp-3.12.0 RPM here
- My fglrx_kernel-2.4.22-21mm.2mdk-3.12.0 RPM here
- My fglrx-devel-3.12.0 RPM here
- My fglrx-kernel-devel-3.12.0 RPM here
- My fglrx-3.12.0 SRPM here
- My fglrx_GLX-3.9.0 RPM here
- My fglrx-tools-3.9.0 RPM here
- My fglrx_kernel-2.6.7-1.mm.7mdk-3.9.0 RPM here
- My fglrx_kernel-2.6.7-1.mm.7mdk-enterprise-3.9.0 RPM here
- My fglrx_kernel-2.6.7-1.mm.7mdk-i686-up-4GB-3.9.0 RPM here
- My fglrx_kernel-2.6.7-2.tmb.6mdk-3.9.0 RPM here
- My fglrx_kernel-2.6.7-2.tmb.6mdk-enterprise-3.9.0 RPM here
- My fglrx_kernel-2.6.7-2.tmb.6mdk-i686-up-4GB-3.9.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-3.9.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-enterprise-3.9.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-i686-up-4GB-3.9.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-p3-smp-64GB-3.9.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-secure-3.9.0 RPM here
- My fglrx_kernel-2.6.3-19mdk-smp-3.9.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-3.9.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-enterprise-3.9.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-i686-up-4GB-3.9.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-p3-smp-64GB-3.9.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-secure-3.9.0 RPM here
- My fglrx_kernel-2.4.25-9mdk-smp-3.9.0 RPM here
- My fglrx_kernel-2.4.22-21mm.2mdk-3.9.0 RPM here
- My fglrx-devel-3.9.0 RPM here
- My fglrx-kernel-devel-3.9.0 RPM here
- My fglrx-3.9.0 SRPM here
Swh-plugins is a website for GPL'd (free software) audio plugins.
At the moment the only ones here are for LADSPA, the Linux Audio Developers Plugin API.
This one is built with sse optimization enabled.
Added the latest version of swh plugins-0.4.7 built 2 versions for fftw2 and fftw-3.0
- My swh-plugins-fftw3-0.4.7 RPM here
- My swh-plugins-fftw3-0.4.7 SRPM here
- My libfftw3-3.0.1 RPM here
- My libfftw3-devel-3.0.1 RPM here
- My libfftw3-threads-3.0.1 RPM here
- My libfftw3-threads-devel-3.0.1 RPM here
- My fftw-3.0-3.0.1 SRPM here
- My swh-plugins-fftw2-0.4.7 RPM here
- My swh-plugins-fftw2-0.4.7 SRPM here
- My libfftw2-2.1.5 RPM here
- My libfftw2-devel-2.1.5 RPM here
- My libfftw2-mpi-2.1.5 RPM here
- My libfftw2-mpi-devel-2.1.5 RPM here
- My libfftw2-threads-2.1.5 RPM here
- My libfftw2-threads-devel-2.1.5 RPM here
- My fftw-2.1.5 SRPM here
BLOP - Bandlimited Oscillator Plugins comprises a set of LADSPA plugins that generate bandlimited sawtooth,
square, variable pulse and slope-variable triangle waves, for use in LADSPA hosts,
principally for use with one of the many modular software synthesisers available.
- blop-0.2.8 RPM here
- blop-0.2.8 SRPM here
Caps-plugins the C* Audio Plugin Suite, is a collection of refined LADSPA units including instrument amplifier emulation,
stomp-box classics, versatile 'virtual analog' oscillators, fractal oscillation, reverb, equalization and others.
- caps-plugins-0.1.12 RPM here
- caps-plugins-0.1.12 SRPM here
MCP-plugins A set of audio plugins for LADSPA by Fons Adriaensen. Currently contains a phaser, a chorus and a moog vcf
- mcp-plugins-0.3.0 RPM here
- mcp-plugins-0.3.0 SRPM here
Pvoc is a collection of LADSPA units and a command line tool for time compression/expansion of sound data making use of the phase-vocoding technique''
- pvoc-0.1.10 RPM here
- pvoc-0.1.10 SRPM here
VCO-plugins Pulse-VCO: Anti-aliased dirac pulse oscillator (flat amplitude spectrum) Saw-VCO : Anti-aliased sawtooth oscillator (1/F amplitude spectrum)
- vco-plugins-0.3.0 RPM here
- vco-plugins-0.3.0 SRPM here
FIL-plugins a four-band parametric equaliser.
Each section has an active/bypass switch, frequency, bandwidth and gain controls.
There is also a global bypass switch and gain control.
- fil-plugins-0.0.1 RPM here
- fil-plugins-0.0.1 SRPM here
TAP-plugins - Tom's Audio Processing plugins is a bunch of LADSPA plugins for digital audio processing,
intended for use in a professional DAW environment such as Ardour.
- tap-plugins-0.7.0 RPM here
- tap-plugins-0.7.0 SRPM here
REV-plugins This reverb is based on gverb by Juhana Sadeharju, but the code (now C++) is entirely original.
- rev-plugins-0.2.1 RPM here
- rev-plugins-0.2.1 SRPM here
cmt-The Computer Music Toolkit is a collection of LADSPA plugins for use with
software synthesis and recording packages on Linux.
Creox is a real-time sound processor.
You can plug your electric guitar or any other musical instrument directly to the PC's sound card and start experimenting with various sound effects.
Creox has a nice user-friendly GUI, a preset support, a low-latency DSP engine and each effect parameter can be altered "on the fly".
As Creox is a JACK application, the output sound can be routed to the other JACK-aware applications, and the audio input can be taken as the output from the other JACK client.
- creox-0.2.2-0.rc2 RPM here
- creox-0.2.2-0.rc2 SRPM here
JAMin is the JACK Audio Connection Kit (JACK) Audio Mastering interface.
JAMin is designed to perform professional audio mastering of any number of input streams.
It uses LADSPA for its backend DSP work, specifically the swh plugins created by Steve Harris.
Steve is the JAMin principle author and team leader.
- My jamin-0.9.0 RPM here
- My jamin-0.9.0 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My libfftw3-3.0.1 RPM here
- My libfftw3-devel-3.0.1 RPM here
- My libfftw3-threads-3.0.1 RPM here
- My libfftw3-threads-devel-3.0.1 RPM here
- My fftw-3.0 SRPM here
- My liblo0-0.8 RPM here
- My liblo0-devel-0.8 RPM here
- My liblo-0.8 SRPM here
Nyquist is a language for sound synthesis and music composition.
Unlike score languages that tend to deal only with
events, or signal processing languages that tend to deal only with
signals and synthesis, Nyquist handles both in a single integrated
system. Nyquist is also flexible and easy to use because it is based
on an interactive Lisp interpreter.
- nyquist-2.29 RPM here
- nyquist-2.29 SRPM here
Qjackctl is a simple Qt application to control the JACK sound server daemon,
specific for the Linux Audio Desktop infrastructure.
- My qjackctl-0.2.12a RPM here
- My qjackctl-0.2.12a SRPM here
Jack-Rack is an effects "rack" for the JACK low latency audio API.
The rack can be filled with LADSPA effects plugins. It's phat; it turns your computer into an effects box.
Jackit is a low-latency audio server, written for POSIX conformant operating systems.
Portaudio is a free, cross platform, open-source, audio I/O library.
It lets you write simple audio programs in 'C' that will compile and run on many platforms including Windows, Macintosh (8,9,X), Unix (OSS), SGI, and BeOS.
LASH Audio Session Handler (LASH) is a session management system for JACK and ALSA audio applications on GNU/Linux.
Qjackconnect is a QT based patchbay for the JACK Audio Connection Kit (jackit).
liblrdf is a library to make it easy to manipulate RDF files describing LADSPA plugins.Built on Raptor.
Raptor contains the Redland RDF Parser that reads RDF encoded in XML.
- My jack-rack-1.4.3 RPM here
- My jack-rack-1.4.3 SRPM here
- My qjackconnect-0.0.3b RPM here
- My qjackconnect-0.0.3b SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My liblrdf2-0.3.7 RPM here
- My liblrdf2-devel-0.3.7 RPM here
- My liblrdf2-0.3.7 SRPM here
- My raptor-1.3.1 RPM here
- My libraptor1-1.3.1 RPM here
- My libraptor1-devel-1.3.1 RPM here
- My raptor-1.3.1 SRPM here
- My ladcca-0.4.0 RPM here
- My libladcca2-0.4.0 RPM here
- My libladcca2-devel-0.4.0 RPM here
Csound is a software synthesis program. But more than that, Csound doesn't
suffer the same kinds of limitations that other software & hardware
synthesizers have. There are no limits to the amount of oscillators or filters
one can use. Csound is also completely modular, so that any function
in Csound can be used in an array of ways.
This is built from Istvan Varga's optimized Csound.
Built with shared libs.
- My Csound-4.24.1 RPM here
- My libCsound0-4.24.1 RPM here
- My libCsound0-devel-4.24.1 RPM here
- My Csound-4.24.1 SRPM here
- My libfftw3-3.0.1 RPM here
- My libfftw3-devel-3.0.1 RPM here
- My libfftw3-threads-3.0.1 RPM here
- My libfftw3-threads-devel-3.0.1 RPM here
- My fftw-3.0.1 SRPM here
Cecilia is a graphic user interface for the sound synthesis and sound processing package CSound.
Cecilia enables the user to build very quickly graphic interfaces with
sliders and curves to control CSound intruments.
It is also an editor to CSound with syntax highlighting and
a built-in reference. Cecilia is also a great tool to explore
the parameters of a new opcode in an interactive and intuitive way.
New version with alot of Mandrake fixes.
Added cecilia-2.0.6 cvs040305
It works perfectly with newer versions of csound like csound 4.24.1
- My cecilia-2.0.6 cvs040305 RPM here
- My cecilia-2.0.6 cvs040305 SRPM here
Jcsound a jack-audio and alsa-sequencer client wrapper for csound.
It requires csound to be installed as a shared library.
- My jcsound-0.2c RPM here
- My jcsound-0.2c SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
Didgeridoo is a voice controlled resonance instrument for the jack-audio-connection-kit.
This is the alsa version not jackified.
- My didgeridoo-0.0.1 RPM here
- My didgeridoo-0.0.1 SRPM here
RTSynth a midi event triggered real time synth for Linux.
This is the alsa version not jackified.
- My rtsynth-1.9.2 RPM here
- My rtsynth-1.9.2 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
Qsynth is a fluidsynth GUI front-end application.
- My qsynth-0.2.2 RPM here
- My qsynth-0.2.2 SRPM here
Fluidsynth is a real-time software synthesizer based on the Soundfont2 specifications.
It is a "software sampler".
Note: FluidSynth was previously called IIWU Synth.
- My fluidsynth-1.0.5 RPM here
- My libfluidsynth1-1.0.5 RPM here
- My libfluidsynth1-devel-1.0.5 RPM here
- My fluidsynth-1.0.5 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My ladcca-0.4.0 RPM here
- My libladcca2-0.4.0 RPM here
- My libladcca2-devel-0.4.0 RPM here
Swami Sample Waveforms and Audio for Magical Instruments - is an instrument patch editor
with plans to be much more. It currently allows editing of SoundFont files and
uses iiwusynth for software synthesis, so pretty much any sound card can be used.
iiwusynth gives us real time effect control and SoundFont 2.01 modulator support for
controlling effects in real time with MIDI controls.
- My swami-0.9.2 RPM here
- My libswami0-0.9.2 RPM here
- My libswami0-devel-0.9.2 RPM here
- My swami-0.9.2 SRPM here
- My fluidsynth-1.0.5 RPM here
- My libfluidsynth1-1.0.5 RPM here
- My libfluidsynth1-devel-1.0.5 RPM here
- My fluidsynth-1.0.5 SRPM here
Muse is a MIDI/Audio sequencer with recording and editing capabilities.
Some Highlights:
* standard midifile (smf) import-/export
* organizes songs in tracks and parts which you can arrange with the part editor
* midi editors: pianoroll, drum, list, controller
* score editor with high quality postscript printer output
* realtime: editing while playing
* unlimited number of open editors
* unlimited undo/redo
* realtime and step-recording
* multiple midi devices
* unlimited number of tracks
* audio playback/recording
This is not the same version as in cooker contrib, this version
is compiled with fluidsynth, jackit-0.99.5 ,graphviz and ladcca-0.4.0 support.
This version is also compiled with fst support.
Added wrapper that sets the needed vst varable.
fst vst plugin libfst makes vst-instruments located in ~/vstplugins appear in the softsynth dialog box.
- My muse-0.7.0 RPM here
- My libmuse0-0.7.0 RPM here
- My libmuse0-static-0.7.0 RPM here
- My muse-0.7.0 SRPM here
- My fluidsynth-1.0.5 RPM here
- My libfluidsynth1-1.0.5 RPM here
- My libfluidsynth1-devel-1.0.5 RPM here
- My fluidsynth-1.0.5 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My ladcca-0.4.0 RPM here
- My libladcca2-0.4.0 RPM here
- My libladcca2-devel-0.4.0 RPM here
- My libfst0-1.6 RPM here
- My libfst0-devel-1.6 RPM here
- My fst-1.6 SRPM here
- wine-20040505 RPM here
- wine-utils-20040505 RPM here
- libwine1-20040505 RPM here
- libwine1-capi-20040505 RPM here
- libwine1-twain-20040505 RPM here
- libwine1-devel-20040505 RPM here
- wine-20040505 SRPM here
Pd is a free real-time computer music software package resembling Max.
To start pd just type ``pd'' in the command line. This version of pd will use by default the alsa sound driver.
Type ``pd -oss'' to force it to use the alsa oss emulation layer.
Pd now has jack support, just type ``pd -jack'' to connect to an already running jack server (Jack is the Jack Audio Connection Kit).
- My pd-0.37.1 cvs20040906 RPM here
- My pd-devel-0.37.1 cvs20040906 RPM here
- My pd-0.37.1 cvs20040906 SRPM here
Chaos A set of objects for PD which calculate various "Chaotic Attractors";
including: lorenz, rossler, henon, ikeda, attract1, base, base3, dejong, gingerbreadman, hopalong, latoocarfian,
latoomutalpha, latoomutbeta, latoomutgamma, logistic, lotka_volterra, martin, mlogistic, pickover, popcorn,
quadruptwo, standardmap, strange1, tent, three_d, threeply, tinkerbell and unity.'
Start pd with "-lib chaos".
- My pd-chaos-0.2003.12.22 RPM here
- My pd-chaos-0.2003.12.22 SRPM here
Creb is a collection of pd externals. My bag of tricks.
Start pd with "-lib creb -lib zexy".
- My pd-creb-0.9.0-0.20030912 RPM here
- My pd-creb-0.9.0-0.20030912 SRPM here
Cxc Many useful externals.
Start pd with "-lib cxc -lib zexy".
- My pd-cxc-0.05-0.20030730 RPM here
- My pd-cxc-0.05-0.20030730 SRPM here
Dyn dynamic object management for PD.
Start pd with "-lib dyn".
- My pd-dyn-0.1.0-0.20031211 RPM here
- My pd-dyn-0.1.0-0.20031211 SRPM here
FFTease A set of Live Spectral Processors.
Start pd with "-lib fftease".
- My pd-fftease-0.0.0-0.20031128 RPM here
- My pd-fftease-0.0.0-0.20031128 SRPM here
Fluid is an external built around the free fluidsynth soundfont synthesizer available on www.fluidsynth.org.
Soundfonts collect digitally sampled instruments.
Fluid converts Pd or (x)Max to a fullblown orchestra with just a single external.
- My pd-fluid-0.2003.12.10 RPM here
- My pd-fluid-0.2003.12.10 SRPM here
Gem is the Graphics Environment for Multimedia.
It was written by Mark Danks to generate real-time computer graphics, especially for audio-visual compositions.
Because GEM is a visual programming environment, users do not need any experience in traditional computer languages.
GEM is a collection of externals which allow the user to create OpenGL graphics within Pd.
To load the Gem library add ``-lib Gem'' to the pd command line.
- My gem-0.90.0 RPM here
- My gem-0.90.0 SRPM here
- My libftgl0-2.0.9 RPM here
- My libftgl0-devel-2.0.9 RPM here
- My ftgl-2.0.9 SRPM here
Ggee is a collection of externals.
They serve different purposes, ranging from objects for building a simple User interface for pd patches,
to objects interfacing Perry Cooks STK, streaming audio over the LAN, Filter implementations and other.
- My ggee-0.24 RPM here
- My ggee-0.24 SRPM here
Idelay interpolating delay using flext layer.
Start pd with "-lib idelay".
- My pd-idelay-0.2003.07.08 RPM here
- My pd-idelay-0.2003.07.08 SRPM here
IEMLIB is an extension for the computer music/multimedia programming environment Pure Data (pd)
consisting of many highly configurable graphical user interfaces (such as horizonal and vertical sliders,
vu-meter, toggles and radiobuttons) and of many signal processing and conversion utilities.
To load all the Iem libraries add ``-lib iemlib1 -lib iemlib2 -lib iem_t3_lib -lib iem_mp3'' to the Pd command line or your .pdrc.
Go to ``Help'', ``Pure Documentation'', ``5.reference'' and ``iemhelp''.
Click on 7_guis-INTRO.pd for an overall view of what is available.
- My iemlib-1.15 RPM here
- My iemlib-1.15 SRPM here
PeRColate is a library originally written for Max/MSP and Nato by Dan Trueman and others.
It is a (partial) port of the Synthesis Toolkit (STK) by Perry Cook.
It includes a variety of synthesis objects, including physical modeling, modal and PhISM (Physically Inspired Sonic Modeling) class instruments.
There are also some other objects, some of them coming from RTcmix.
- My percolate-0.09 RPM here
- My percolate-0.09 SRPM here
SyncGrain implements synchronous granular synthesis.
The source sound for the grains is obtained by reading a function table containing the samples of the source waveform.
The grain generator has full control of frequency (grains/sec), overall amplitude, grain pitch (a sampling increment) and grain size (in millisecs).
- My pd-syncgrain-0.2003.04.03 RPM here
- My pd-syncgrain-0.2003.04.03 SRPM here
pd-flext C++ layer for Max/MSP and pd (pure data) externals.
- My pd-flext-0.4.5 RPM here
- My pd-flext-0.4.5 SRPM here
Pd-ZEXY is a compilation of some of my externals I hope it might be useful...
To load the Zexy library add ``-lib zexy'' to the Pd command line or to your .pdrc.
Go to ``Help'', ``Pure Documentation'', ``5.reference'' and ``zexy''.
Click on 0.INTRO.txt for a list of externals included in the library.
- My pd-zexy-1.3 RPM here
- My pd-zexy-1.3 SRPM here
SndObj (Sound Object Library) is an object-oriented audio processing library.
It provides objects for synthesis and processing of sound that can be used to build applications for computer-generated music.
The core code, including soundfile and text input/output, is fully portable across Windows/UNIX/MacOS platforms.
- My sndobj-2.5.1 RPM here
- My sndobj-2.5.1 SRPM here
Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in C++.
STK was designed to facilitate rapid development of music synthesis and audio
processing software, with an emphasis on cross-platform functionality,
realtime control, ease of use, and educational example code.
The Synthesis ToolKit is extremely portable (it's mostly platform-independent C and C++
code), and it's completely user-extensible (all source included, no unusual
libraries, and no hidden drivers).
- My stk-4.1.3 RPM here
- My stk-4.1.3 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
VSTServer is a wine program that must be running when using programs
using vstlib.
Vstlib libvst is a library that can be used by programs to run windows
vst audio plugins under linux/freebsd/i386solaris/etc.
vst ladspa plugin libladspavst makes vst plugins located in /usr/lib/wine appear as ladspa plugins.
k_vst~, a Pd tilde object for hosting VST plug-ins.This replaces the old plugin~.
Wine im using the Mandrake 10.0 version now.
SnapshotThis is a picture of PD in Linux running two GRM tools
plugins using the vst k_vst~ object, and the NorthPole
plugin using the ladspa plugin~ object, in realtime. And
much smoother than it would do in windows (of course).
- My vstserver-0.3.1 RPM here
- My libvst-0.3.1 RPM here
- My libvst-devel-0.3.1 RPM here
- My vstserver-0.3.1 SRPM here
- My vsti-0.0.3 RPM here
- My vsti-0.0.3 SRPM here
- My libladspavst-0.1.6 RPM here
- My libladspavst-0.1.6 SRPM here
- My k_vst~-0.2.6 RPM here
- My k_vst~-devel-0.2.6 RPM here
- My plugin~-0.2 RPM here
- My k_vst~-0.2.6 SRPM here
- wine-20040505 RPM here
- wine-utils-20040505 RPM here
- libwine1-20040505 RPM here
- libwine1-capi-20040505 RPM here
- libwine1-twain-20040505 RPM here
- libwine1-devel-20040505 RPM here
- wine-20040505 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
Ceres a greatly updated new version (0.37) from Kjetil S. Matheussen.
Ceres3 is a cut-and-paste spectral editor with musically enhanced
graphic control over spectral activity of a sound file. It is a free
educational program with no other aims, and it owes most of its
framework to Oyvind Hammer's Ceres and Jonathan Lee's Ceres2. It has
an X-window Motif/Lesstif based GUI, organized around four principal
menus with simple keyboard shortcuts.
- My ceres-0.40 RPM here
- My libceres-0.40 RPM here
- My ceres-0.40 SRPM here
Mammut will FFT your sound in one single gigantic analysis (no windows).
These spectral data, where the development in time is incorporated in
mysterious ways, may then be transformed by different algorithms prior
to resynthesis. An interesting aspect of Mammut is its completely non-intuitive
sound transformation approach.
- My mammut-0.17 RPM here
- My libmammut-0.17 RPM here
- My mammut-0.17 SRPM here
Ardour Ardour is a multichannel hard disk recorder (HDR) and digital audio workstation (DAW).
It is capable of simultaneous recording 24 or more channels of 32 bit audio at 48kHz.
Ardour is intended to function as a "professional" HDR system, replacing dedicated hardware solutions such as the Mackie HDR,
the Tascam 2424 and more traditional tape systems like the Alesis ADAT series.
It is also intended to provide the same or better functionality as proprietary software DAWs such as ProTools, Samplitude, Logic Audio,
Nuendo and Cubase VST (we acknowledge these and all other names as trademarks of their respective owners).
It supports MIDI Machine Control, and so can be controlled from any MMC controller, such as the Mackie Digital 8 Bus mixer and many other modern digital mixers.
The new files written by ardour will be unusable with just about any other linux software,
they will work with "pro" audio apps that support BWF(BROADBAND WAVE FORMAT) (eg. logic, protools etc.)-bwf version
To use ardour with other Linux apps use the native format (WAVE FORMAT support).
You choose which format to use from the settings dialog
Added ardour-0.9cvs041014 RPMS.
The version that i have online is compiled without vst support on request by Paul Davis.
To enable vst support Download the src.rpm and make a rpm --rebuild its enabled by default.
Added wrapper that sets the needed vst varable.
fst vst plugin libfst makes vst-instruments located in ~/vstplugins appear in ardour.
- My ardour-0.9cvs041014 RPM here
- My libardour-0.9cvs041014 RPM here
- My libardour-devel-0.9cvs041014 RPM here
- My ksiardour-0.9cvs041014 RPM here
- My ardour-pixmaps-0.9cvs041014 RPM here
- My ardour-0.9cvs041014 SRPM here
- My ardour-0.9beta19 RPM here
- My libardour-0.9beta19 RPM here
- My libardour-devel-0.9beta19 RPM here
- My ksiardour-0.9beta19 RPM here
- My ardour-pixmaps-0.9beta19 RPM here
- My ardour-0.9beta19 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My liblrdf2-0.3.7 RPM here
- My liblrdf2-devel-0.3.7 RPM here
- My liblrdf2-0.3.7 SRPM here
- My raptor-1.3.1 RPM here
- My libraptor1-1.3.1 RPM here
- My libraptor1-devel-1.3.1 RPM here
- My raptor-1.3.1 SRPM here
- My libfst0-1.6 RPM here
- My libfst0-devel-1.6 RPM here
- My fst-1.6 SRPM here
- My jack_fst-1.2 RPM here
- My jack_fst-1.2 SRPM here
- wine-20040505 RPM here
- wine-utils-20040505 RPM here
- libwine1-20040505 RPM here
- libwine1-capi-20040505 RPM here
- libwine1-twain-20040505 RPM here
- libwine1-devel-20040505 RPM here
- wine-20040505 SRPM here
Vkeyb s a virtual keyboard for AWE, MIDI and ALSA drivers.
It's a simple fake of a MIDI keyboard on X-windows system.
Enjoy a music with your mouse and "computer" keyboard.
- My vkeybd-0.1.17 RPM here
- My vkeybd-0.1.17 SRPM here
- My ladcca-0.4.0 RPM here
- My libladcca2-0.4.0 RPM here
- My libladcca2-devel-0.4.0 RPM here
Kalsatools currently implements five applications:
kaconnect,kwaveview,qamix annd qarecord the fifth has it own homepage.
AlsaModularSynth is a realtime modular synthesizer and effect processor. It features
* MIDI controlled modular software synthesis
* Realtime effect processing with capture from e.g. "Line In" or "Mic In".
* Full control of all synthesis and effect parameters via MIDI.
It is possible to use (almost) any LADSPA plugin with AlsaModularSynth.
Many commented examples and demo patches show how to use AlsaModularSynth.
KWaveView is a realtime scope and spectrum analyzer.
Kaconnect is a QT version of the aconnect utility for the ALSA sequencer system.
- My ams-1.8.7 RPM here
- My ams-1.8.7 SRPM here
- My kaconnect-1.1.1 RPM here
- My kaconnect-1.1.1 SRPM here
- My qamix-0.0.7e RPM here
- My qamix-0.0.7e SRPM here
- My qarecord-0.0.9 RPM here
- My qarecord-0.0.9 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-devel-18.1 RPM here
- My portaudio-18.1 SRPM here
- My libfftw2-2.1.5 RPM here
- My libfftw2-devel-2.1.5 RPM here
- My libfftw2-mpi-2.1.5 RPM here
- My libfftw2-mpi-devel-2.1.5 RPM here
- My libfftw2-threads-2.1.5 RPM here
- My libfftw2-threads-devel-2.1.5 RPM here
- My fftw-2.1.5 SRPM here
- My libclalsadrv1-1.0.0 RPM here
- My libclalsadrv1-devel-1.0.0 RPM here
- My libclalsadrv1-1.0.0 SRPM here
Rosegarden is an attractive, user-friendly MIDI and audio sequencer, notation editor,
and general-purpose music composition and editing application for Unix and Linux.
This is my Rosegarden RPMS one for arts and one for alsa and the needed tools which is not included in Mandrake10.0.
Built with ladspa support for both arts and alsa version and also jack support for alsa version.
I can only build the alsa version beacuse of missing kde arts headers in Mandrake 10.0.
Added rosegarden-4-0.9.9 and dssi and liblo
Added of rosegarden-4-1.0.0beta from cvs040921
- My rosegarden-4-1.0.0beta_cvs040921 RPM here
- My librosegarden0-4-alsa-1.0.0beta_cvs040921 RPM here
- My librosegarden0-4-alsa-devel-1.0.0beta_cvs040921 RPM here
- My Rosegarden-4-1.0.0beta_cvs040921 SRPM here
- My Rosegarden-4-alsa-0.9.9 RPM here
- My librosegarden0-4-alsa-0.9.9 RPM here
- My librosegarden0-4-alsa-devel-0.9.9 RPM here
- My Rosegarden-4-0.9.9 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My dssi-0.4 RPM here
- My libdssi0-0.4 RPM here
- My libdssi0-devel-0.4 RPM here
- My dssi-0.4 SRPM here
- My libxsynth-dssi0-0.1.0 RPM here
- My libxsynth-dssi0-devel-0.1.0 RPM here
- My xsynth-dssi-0.1.0 SRPM here
- My liblo0-0.9 RPM here
- My liblo0-devel-0.9 RPM here
- My liblo-0.9 SRPM here
- My dssi-vst-0.1 RPM here
- My dssi-vst-0.1 SRPM here
Noteedit is a score editor based on the Midi library TSE3. It can read and
write Midi files and process events sent from an external Midi keyboard.
The configured Midi devices of the system can be used to playback the score.
The score can be saved as MusiXTeX file for printout.
- My noteedit-2.7.3 RPM here
- My libnoteedit1-2.7.3 RPM here
- My libnoteedit1-devel-2.7.3 RPM here
- My noteedit-2.7.3 SRPM here
- My flex-2.5.4a RPM here
- My flex-2.5.4a SRPM here
abcm2ps is a command line program which converts ABC to music sheet in PostScript format.
abcMIDI is a package of programs for processing ABC music notation files. It consists of several programs: abc2midi, abc2abc, yaps, and midi2abc.
tclabc offers a Tcl interface to the ABC notation and contains a Tk GUI.
tkabc is a graphical user interface written in Tcl/Tk and using the tclabc extension for music edition.
- My abcm2ps-4.5.2 RPM here
- My abcm2ps-4.5.2 SRPM here
- My abcMIDI-2004_06_12 RPM here
- My abcMIDI-2004_06_12 SRPM here
- My tclabc-0.18.2 RPM here
- My tclabc-0.18.2 SRPM here
Lilypond prints beautiful sheet music.
It produces music notation from a description file.
It excels at typesetting classical music, but you can also print pop-songs.
Big thanx to Heikki Junes for making it possible to build this one in Mandrake 10.0
Updated flex-2.5.4a with all the latest patches and to the latest versions of pfaedit and mftrace
- My lilypond-2.3.20 RPM here
- My liblilypond-2.3.20 RPM here
- My lilypond-documentation-2.3.20 RPM here
- My lilypond-2.3.20 SRPM here
- ec-fonts-mftraced-1.0.3 RPM here
- My lilypond-2.2.6 RPM here
- My liblilypond-2.2.6 RPM here
- My lilypond-documentation-2.2.6 RPM here
- My lilypond-2.2.6 SRPM here
- My flex-2.5.4a RPM here
- My flex-2.5.4a SRPM here
- My mftrace-1.0.31 RPM here
- My mftrace-1.0.31 SRPM here
- My pfaedit-040310 RPM here
- My pfaedit-040310 SRPM here
- My potrace-1.4 RPM here
- My potrace-1.4 SRPM here
Denemo is the GNU graphical musical score editor, and serves as a frontend to Lilypond.
Added denemo-0.7.3 cvs040916 built with gtk2 support.
- My denemo-0.7.3 040927 RPM here
- My denemo-devel-0.7.3 040927 RPM here
- My denemo-0.7.3 040927 SRPM here
- My denemo-0.7.2a RPM here
- My denemo-devel-0.7.2a RPM here
- My denemo-0.7.2a SRPM here
ExEf (Extreme Effect) is an extremely powerful and flexible Real Time effect engine
running on a PC under LINUX.
It is designed to work with guitars, microphones and other instruments.
It can run both in X Window System and command line.
Ecasound is a software package designed for multitrack audio processing.
It can be used for simple tasks like audio playback, recording and format conversions,
as well as for multitrack effect processing, mixing, recording and signal recycling.
Ecasound supports a wide range of audio inputs, outputs and effect algorithms.
Effects and audio objects can be combined in various ways, and their parameters can be controlled
by operator objects like oscillators and MIDI-CCs.
- ecasound-2.3.3 RPM here
- rubyecasound-2.3.3 RPM here
- libecasound-devel-2.3.3 RPM here
- pyecasound-2.3.3 RPM here
- ecasound-2.3.3 SRPM here
Ecamegapedal is a real-time effect processor software with a graphical user interface
for controlling the effect parameters.
It is meant to be used as a virtual guitar-fx or studio effect box.
In addition to real-time operation, ecamegapedal also supports reading from and writing to audio files.
All audio object and effect plugin types provided by the ecasound libraries are supported.
This includes ALSA, JACK, OSS, aRts, over 20 file formats, over 30 effect types,
LADSPA plugins and multi-operator effect presets.
Ecamegapedal's implementation is based on ecasound and Qt libraries.
- ecamegapedal-0.4.4 RPM here
- ecamegapedal-0.4.4 SRPM here
Ecawaveis a simple graphical audio file editor.
The user-interface is based on Qt libraries, while almost all audio functionality is
taken directly from ecasound libraries.
As Ecawave is designed for editing large audio files, all processing is done direct-to-disk.
Simple waveform caching is used to speed up file operations.
Ecawave supports all audio file formats and effect algorithms provided by ecasound libraries.
This includes OSS, ALSA, aRts, over 20 file formats, over 30 effect types, LADSPA plugins,
and multi-operator effect presets.
- ecawave-0.6.1 RPM here
- ecawave-0.6.1 SRPM here
Audacity is a free audio editor. You can record sounds, play sounds,
import and export WAV, AIFF, and MP3 files, and more.
Use it to edit your sounds using Cut, Copy and Paste (with unlimited Undo),
mix tracks together, or apply effects to your recordings.
It also has a built-in amplitude envelope editor, a customizable
spectrogram mode and a frequency analysis window for audio analysis
applications. Built-in effects include Bass Boost, Wahwah,
and Noise Removal, and it also supports VST plug-in effects.
Added 2 versions of the latest audacity-1.2.2 one built for oss
and one built for alsa jackit.
The libid3tag i have built is not the same as in Mandrake 10.0 contrib.
- My audacity-oss-1.2.2 RPM for oss here
- My audacity-oss-manual-1.2.2 RPM for oss here
- My audacity-oss-1.2.2 SRPM for oss here
- My audacity-alsa-1.2.2 RPM for alsa jackit here
- My audacity-alsa-manual-1.2.2 RPM for alsa jackit here
- My audacity-alsa-1.2.2 SRPM for alsa jackit here
amSynth is a software synthesizer, taking inspiration from the original synths and
latest digital ones, while keeping an intuitive interface.
NOTE: You should run it from the command line the first time.
- amSynth-1.0.0 RPM here
- amSynth-1.0.0 SRPM here
Brahms provides an environment to operate on music data.
At first, a piece of music is coded as a collection of midi events
kept in parts and tracks the structures of a Brahms song.
Especially note objects keep extended information for intonation and
abstract properties (like enharmonic shift), which the midi format lacks.
These notes can of course be played with Brahms via the midi interface.
- brahms-1.02 RPM here
- brahms-1.02 SRPM here
dap is a comprehensive audio sample editing and processing suite.
It currently supports AIFF and AIFF-C audio files, 8 or 16 bit resolution, and 1, 2 or 4 channels of audio data.
The package offers comprehensive editing, playback, and recording facilities including full time stretch resampling,
manual data editing, and a reasonably complete DSP processing suite.
freqtweak is a tool for FFT-based realtime audio spectral manipulation and display.
It provides several algorithms for processing audio data in the frequency domain
and a highly interactive GUI to manipulate the associated filters for each.
It also provides high-resolution spectral displays in the form of scrolling-raster
spectragrams and energy vs frequency plots displaying both pre- and post-processed spectra.
- My freqtweak-fftw3-0.6.1 RPM here
- My freqtweak-fftw3-0.6.1 SRPM here
- My libfftw3-3.0.1 RPM here
- My libfftw3-devel-3.0.1 RPM here
- My libfftw3-threads-3.0.1 RPM here
- My libfftw3-threads-devel-3.0.1 RPM here
- My fftw-3.0.1 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
galan is much like setting up an effects-chain for, say, a guitar.
You choose the effects units you wish to use, lay them out, and then connect them
to each other, starting with the guitar, threading through the effects, and ending up
at the amplifier (and ultimately the speakers).
It's not just limited to acting as an effects-chain, though. You can also configure it
(using the same basic principles) to act as a mixer, a sample-sequencer or drum machine,
or a synthesiser capable of emulating various analogue systems.
The examples page and the tutorial provide some descriptions of some of the ways gAlan
can be used. The User Guide has a section on common motifs in mesh design which may also
give an impression of how gAlan works.
galan-0.3.0_beta7. This release contains gtk+-2.0 support and jack support.
Built against fftw-2.1.5 that is built with --enable-mpi
Added wrapper that sets the needed vst varable.
fst vst plugin libfst makes vst-instruments located in ~/vstplugins appear in galan.
ln -s /usr/lib g:
- My galan-0.3.0_beta7 RPM here
- My libgalan0-0.3.0_beta7 RPM here
- My libgalan0-devel_beta6 RPM here
- My galan-0.3.0_beta7 SRPM here
- My libfftw2-2.1.5 RPM here
- My libfftw2-devel-2.1.5 RPM here
- My libfftw2-mpi-2.1.5 RPM here
- My libfftw2-mpi-devel-2.1.5 RPM here
- My libfftw2-threads-2.1.5 RPM here
- My libfftw2-threads-devel-2.1.5 RPM here
- My fftw-2.1.5 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
- My libfst0-1.6 RPM here
- My libfst0-devel-1.6 RPM here
- My fst-1.6 SRPM here
- wine-20040505 RPM here
- wine-utils-20040505 RPM here
- libwine1-20040505 RPM here
- libwine1-capi-20040505 RPM here
- libwine1-twain-20040505 RPM here
- libwine1-devel-20040505 RPM here
- wine-20040505 SRPM here
glame is meant to be the GIMP of audio processing.
It is designed to be a powerful, fast, stable, and easily extensible sound editor for Linux and compatible systems.
Supported platforms are Linux and IRIX.
- glame-1.0.2 RPM here
- glame-1.0.2 SRPM here
freebirth is a free software bass synthesizer/step sequencer/sample player for the Linux operating system.
It consists of a bass synthesizer, vaguely 303ish, with three oscillators (saw, sin, sqr), phase offsets for each oscillator,
separate filter and amplitude envelopes, separate tuning for each oscillator, and two effects busses (reverb and delay).
- freebirth-0.3.2 RPM here
- freebirth-0.3.2 SRPM here
smurf is a GTK based sound font editor.
Sound font files are a collection of audio samples and other data that describe instruments
for the purpose of composing music. Sound fonts do not describe the music itself, but rather
the sounds of the instruments. These instruments can be composed of any digitally recordable
or generated sound. This format provides a portable and flexible sound synthesis environment
that can be supported in hardware or software.
- smurf-0.52.6 RPM here
- smurf-0.52.6 SRPM here
snd is a freeware sound editor modelled loosely after Emacs and an old,
sorely-missed PDP-10 sound editor named Dpysnd.
Built with alsa and jackit support.
sweep is an audio editor and live playback tool for GNU/Linux, BSD and compatible systems.
It supports many music and voice formats including WAV, AIFF, Ogg Vorbis, Speex and MP3, with multichannel
editing and LADSPA effects plugins. Inside lives a pesky little virtual stylus called Scrubby who enjoys
mixing around in your files.
libspeex is a patent-free audio codec designed especially for voice (unlike Vorbis which targets general audio)
signals and providing good narrowband and wideband quality.
This project aims to be complementary to the Vorbis codec.
- sweep-0.8.2 RPM here
- sweep-devel-0.8.2 RPM here
- sweep-0.8.2 SRPM here
ZynAddSubFX is a real-time software synthesizer for Linux with many features, including polyphony,
multi-timbral and microtonal capabilities.
It includes randomness of some parameters,which makes warm sounds, like analogue synthesizers.
The program has system/insertion effects, too.
Fixed ZynAddSubFX to link against single precision fftw instead of Mandrakes default duble precision fftw which caused ZynAddSubFX to crash
- My ZynAddSubFX-2.1.1 RPM here
- My ZynAddSubFX-2.1.1 SRPM here
- My mxml-2.0 RPM here
- My libmxml1-2.0 RPM here
- My libmxml1-devel-2.0 RPM here
- My mxml-1.3 SRPM here
- My ZynAddSubFX-1.4.3 RPM here
- My ZynAddSubFX-1.4.3 SRPM here
- My libfftw2-2.1.5 RPM here
- My libfftw2-devel-2.1.5 RPM here
- My libfftw2-mpi-2.1.5 RPM here
- My libfftw2-mpi-devel-2.1.5 RPM here
- My libfftw2-threads-2.1.5 RPM here
- My libfftw2-threads-devel-2.1.5 RPM here
- My fftw-2.1.5 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
SpiralSynthModular(SSM) is a object oriented modular softsynth/sequenser/sampler.
Audio or control data can be freely passed between the plugins, its
all treated the same. DAta can also be fed back on itself for chaotic
effects
- spiralsynthmodular-0.2.1 RPM here
- spiralsynthmodular-0.2.1 SRPM here
SpiralLoops provides a simple, visual tool for looping and layering of sounds;
which can be sourced from either wav files on disk, or from sound generating plugins.
- SpiralLoops-2.0.0 RPM here
- SpiralLoops-2.0.0 SRPM here
SpiralSynth is a simple polyphonic analogue modelling softsynth that tries
to be as easy to use as possible.
- SpiralSynth-2.0.0 RPM here
- SpiralSynth-2.0.0 SRPM here
Tapiir is a simple and flexible audio effects processor, inspired on
the classical magnetic tape delay systems used since the early days of
electro-acoustic music composition. It provides a graphical user
interface consisting of six delay lines, or "taps", which can
introduce an almost arbitrarily big or small delay to their inputs and
can be feed back to each other.
A wide set of effects can be easily achieved by properly configuring
and connecting the delay lines: complex echo patterns, resonances,
filtering, etc. Delays, interconnections and gains can all be
controlled in real time.
- My tapiir-0.7.1 RPM here
- My tapiir-0.7.1 SRPM here
- My jackit-0.99.5 RPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My jackit-realtime-0.99.5 RPM here
- My jackit-realtime-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
TerminatorX is a realtime audio synthesizer that allows you to "scratch" on digitally sampled audio data
(*.wav, *.au, *.ogg, *.mp3, etc.) the way hiphop-DJs scratch on vinyl records.
It features multiple turntables, realtime effects (buit-in as well as LADSPA plugin effects), a sequencer and an easy-to-use gtk+ GUI.
- My terminatorX-3.81 RPM here
- My terminatorX-3.81 SRPM here
- My liblrdf2-0.3.7 RPM here
- My liblrdf2-common-0.3.7 RPM here
- My liblrdf2-devel-0.3.7 RPM here
- My liblrdf2-0.3.7 SRPM here
- My raptor-1.3.1 RPM here
- My libraptor1-1.3.1 RPM here
- My libraptor1-devel-1.3.1 RPM here
- My raptor-1.3.1 SRPM here
jMax is a visual programming environment for building interactive musical and multimedia applications.
- My jmax-4.1.0 RPM here
- My jmax-client-4.1.0 RPM here
- My jmax-common-4.1.0 RPM here
- My jmax-devel-4.1.0 RPM here
- My jmax-jackit-4.1.0 RPM here
- My jmax-java-4.1.0 RPM here
- My jmax-4.1.0 SRPM here
- My jackit-example-clients-0.99.5 RPM here
- My libjack0-0.99.5 RPM here
- My libjack0-devel-0.99.5 RPM here
- My jackit-0.99.5 SRPM here
- My jackit-realtime-0.99.5 RPM here
- My jackit-realtime-0.99.5 SRPM here
- My libportaudio18_1-18.1 RPM here
- My libportaudio18_1-18.1 RPM here
- My portaudio-18.1 SRPM here
BEAST (the Bedevilled Audio System) is a GTK+/GNOME based front-end to BSE (the Bedevilled Sound Engine).
BSE is a shared library that comes with the necessary framework to simulate audio synthesis (modular synthesis) in realtime and allow for song composition.
- beast-0.6.2 RPM here
- libbeast1-0.6.2 RPM here
- libbeast1-devel-0.6.2 RPM here
- beast-0.6.2 SRPM here
Cheesetracker is a portable Impulse Tracker clone.
- cheesetracker-09.9 RPM here
- cheesetracker-0.9.9 SRPM here
Rhythmbox is a Music management application with support for ripping audio-cd's,
playback of Ogg Vorbis and Mp3 and burning of cdroms.
- My rhythmbox-0.6.4 RPM here
- My librhythmbox0-0.6.4 RPM here
- My librhythmbox0-devel-0.6.4 RPM here
- My rhythmbox-0.6.4 SRPM here
Seq24 is a real-time midi sequencer.
It was created to provide a very simple interface for editing and playing midi 'loops'.
Is a software based sequencer that would provide the functionality needed
for a live techno performance, such as the Akai MPC line, the Kawai Q80 sequencer,
or the popular Alesis MMT-8.
- My seq24-0.4.4 RPM here
- My seq24-0.4.4 SRPM here
Aeolus is a first attempt to arrive at a synthesised
(i.e. not sampled) pipe organ sound that should be good enough to make an organist enjoy playing it.
It will in fact be a soft-synth optimised for this job, with possibly hundreds of controls for each stop,
to enable the user to "voice" his instrument.
- My aeolus-0.2.1 RPM here
- My aeolus-stops-0.0.9 RPM here
- My aeolus-0.2.1 SRPM here
- My libclalsadrv1-1.0.0 RPM here
- My libclalsadrv1-devel-1.0.0 RPM here
- My libclalsadrv1-1.0.0 SRPM here
- My libclthreads1-1.0.0 RPM here
- My libclthreads1-devel-1.0.0 RPM here
- My libclthreads1-1.0.0 SRPM here
- My libclxclient1-1.0.0 RPM here
- My libclxclient1-devel-1.0.0 RPM here
- My libclxclient1-1.0.0 SRPM here
Hydrogen is a sample based drum machine with:
Graphical user interface based on QT 3
Sample based real-time audio engine
Oss Audio driver
Jack Audio driver
Export to disk audio driver
Alsa Midi input
Import/export xml-based song file
64 ticks per pattern
16 voices with volume, mute, solo, pan capabilities
Import of samples in wave, au, aiff format
- My hydrogen-0.9.0 RPM here
- My hydrogen-0.9.0 SRPM here
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