Mandriva Enhanced RPMS for Mandriva2005


Access all of my RPMS for Mandriva2005

Access all of my SRPMS for Mandriva2005

My Index rpms for Mandriva2005

My Kde rpms for Mandriva2005

My Util rpms for Mandriva2005


Updated 2005-07-08

Added scribus-1.2.2.1

Updated 2005-07-05

Added passepartout-0.7pre

Added erlang_otp-R10B.5

Added esdl-0.95.0630

Added wings-0.98.31

Updated 2005-06-27

Added nVidia-7174

Added nVidia-7667

Added fglrx-8.13.4

Updated 2005-06-23

Added cinepaint-0.19.1

Added blender-2.37a

Updated 2005-06-22

Added fglrx-8.14.13

Updated 2005-06-21

Added mythtv-0.18.1

Added mythtv-nvidia-0.18.1

Added mythtv-via-0.18.1

Updated 2005-06-13

Added k3d-0.5.0.23

Added kernel-multimedia-2.6.11-9.mm.4mdk

Added mythtv-suite-0.18.1

Updated 2005-05-21

Added mythrecipe-20050414

Added mythfm-20050518

Added mythkaraoke-20050414

Added mythmail-20050414

Updated 2005-05-20

Added mythplugins-0.18.1

Added myththemes-0.18

Updated 2005-04-28

Added Mesa-6.3

Added Pixie-1.4.1

Added aqsis-1.0.0

Added Jahshaka-1.9a9

Added inkscape-0.41

Added esdl-0.94.1025

Added k3d-0.4.5.0

Added yafray-0.0.7

Added libftgl-2.0.9

Added sodipodi-0.34


A MANDRAKE HOWTO The Complete Step-by-Step Guide to LINUX Mandriva 2005
This is a must read to learn how to use Mandriva 2005.

Type this in a console as root, to add my RPMS to the urpmi database.
urpmi.addmedia thacs.rpms http://www.mde.djura.org/10.2/RPMS with hdlist.cz <>Check this page to add some more RPM resources to the urpmi database.
Like contrib and PLF theese two is what i use frequently as needed dependencys
From now on is contrib and PLF required i will not add the dependency rpms to my site anymore.

Easy urpmi config for Mandrake

Installing and configuring software on Mandrake Linux

Svetoslav Slavtchevs Mandrake rpms i will not build my own kernels anymore i will use the sds kernels instead from now on.
The kernel-sds has changed name to kernel-multimedia.
This kernel includes all the patches below + many more.
The new 2.6.7 kernel includes all Con Kolivas patches.

Realtime Linux Security Module (LSM) SF is a loadable extension for Linux 2.6 kernels.
It selectively grants realtime permissions to specific user groups or applications.
Updated to first official SourceForge version realtime-lsm.0.1.0 with a changed module name to realcap.

Realtime Linux Security Module for 2.6 kernels.
You have to load it manually for now with "modprobe realcap any=1 allcaps=1"

Do check that no other conflicting capabilities modules is loaded first.
# modprobe realcap any=1
Any program can request realtime privileges. This allows any local
user to crash the system by hogging the CPU in a tight loop or
locking down too much memory. But, it is simple to administer. :-)
# modprobe realcap gid=29
All users belonging to group 29 and programs that are setgid to that
group have realtime privileges. Use any group number you like.
# modprobe realtime mlock=0
Grants realtime scheduling privileges without the ability to lock
memory using mlock() or mlockall() system calls. This option can be
used in conjunction with any of the other options.
# modprobe realcap allcaps=1
Enables all capabilities, including CAP_SETPCAP. This is equivalent
to the 2.4 kernel capabilities patch. It is needed for root
programs to assign realtime capabilities to other processes. This
option can be used in conjunction with any of the other options.

This kernel has 2 capability modules and the other one is loaded by default.
See /etc/modprobe.preload
rmmod capability
rmmod commoncap
modprobe realcap any=1 allcaps=1
if you want to load realcap permanently replace the line capability in /etc/modprobe.preload with realcap
and adjust the realcap settings in modprobe.conf.

Or you can use this script from svetljo that does it for you.

  • preload_mods.sh here

    Con Kolivas Multimedia kernel patches includes patches useful for multmedia purposes.
    Advanced Linux Sound Architecture (ALSA) provides audio and MIDI functionality to the Linux operating system.
    I have added 1.0.9rc3 for the 2.6.11 kernels.
    The 2.6.11 kernel has reiser4 support so i have added reiser4progs.

    Schedtool can be used to query or alter a process' scheduling policy under linux.
    keywords = { sched_batch, batch, sched_iso, sched_rr, batch_scheduling, scheduling, policy, affinity, rt, realtime }

    Enterprise Volume Management System (EVMS) provides a single, unified system for handling all of your storage management tasks.
    EVMS recognizes all of the disks on your system and allows for a variety of partitioning schemes.
    Software-RAID and logical volume groups can be managed in EVMS.
    Filesystems can be created and checked, and are automatically updated when changes are made to the underlying volumes.
    With EVMS, there is no longer a need for several individual utilities for performing each of these tasks.

    • My schedtool-1.2.4 RPM here
    • My schedtool-1.2.4 SRPM here
    • kernel-multimedia-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-win4lin-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-enterprise-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-win4lin-enterprise-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-i686-up-4GB-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-win4lin-i686-up-4GB-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-source-2.6.11-9.mm.4mdk RPM here
    • kernel-multimedia-2.6.11-9.mm.4mdk SRPM here
    • My nVidia_GLX-7174 RPM here
    • My dkms-nvidia-7174 RPM here
    • My nVidia-devel-7174 RPM here
    • My nVidia-7174 SRPM here
    • My nVidia_GLX-7667 RPM here
    • My dkms-nvidia-7667 RPM here
    • My nVidia-devel-7667 RPM here
    • My nVidia-7667 SRPM here
    • My fglrx_GLX-8.13.4 RPM here
    • My fglrx-tools-8.13.4 RPM here
    • My dkms-fglrx-8.13.4 RPM here
    • My fglrx-devel-8.13.4 RPM here
    • My fglrx-8.13.4 SRPM here
    • My fglrx_GLX-8.14.13 RPM here
    • My fglrx-tools-8.14.13 RPM here
    • My dkms-fglrx-8.14.13 RPM here
    • My fglrx-devel-8.14.13 RPM here
    • My fglrx-8.14.13 SRPM here

    Mythtv-Suite Meta-package dragging in all of MythTV and add-ons.
    Install entire suite with "urpmi mythtv-suite"
    MythTVis a homebrew PVR project.
    Added fix of location of localstatedir from Frederic Crozat
    Added imdb patch
    for mythtv,mythgallery,mythmusic,mithvideo and mythdvd
    XMLTV is a set of utilities to manage your TV viewing.
    They work with TV listings stored in the XMLTV format, which is based on XML.
    The idea is to separate out the backend (getting the listings) from the frontend
    (displaying them for the user), and to implement useful operations like picking out
    your favourite programmes as filters that read and write XML documents.
    MythGallery is a photo and slideshow application.
    MythGame is a game frontend (xmame, nes, snes, pc) for MythTV.
    MythVideo is a generic video player frontend module for MythTV.
    Added imdb patch
    MythWeather is a MythTV module that displays a weather forcast.
    MythWebb is the web interface to MythTV.
    MythMusic is the music player add-on module for MythTV.
    MythNews is a RSS News feed plugin for MythTV.
    MythDVD is the DVD player add-on module for MythTV.
    To simple play DVDs (independent of transcoding) you will need a Player.
    Like Mplayer, Xine or Ogle i would recomend using the versions from PLF.
    MythBrowser is a full webb browser for MythTV.
    MythPhone is a phone and videophone for MythTV.
    Mythmkvideo is an archiving assistant for use with MythTV. It will
    produce a DiVX file for your viewing/archiving pleasure, and remove
    the commercials in the process (IF you've gone through and removed
    them when watching it in MythTV).
    MythRecipe is a MythTV module that allows you to view recipes for MythTV.
    MythFM is a MythTV module that takes advantage of the FM radio tuner in most TV Multimedia Cards.
    href="http://mythextra.napsi.net/mythKaraoke.html">MythKaraoke is a MythTV module that will allow playing of various karaoke files and karaoke-video content.
    href="http://mythextra.napsi.net/mythMail.html">MythMail is a MythTV module that allow you to browse your email and optionally delete them from your email server.
    Nuppelvideo is a simple low consuming and fast capture program for bttv-cards.
    Avidemux is a DivX video editing program created for GNU/Linux.
    IVTV is a kernel driver for the iTVC15 familiy of MPEG codecs.
    The iTVC15 family includes the iTVC15 (CX24315) and iTVC16 (CX24316).
    These chips are commonly found on Hauppauge's WinTV PVR-250 and PVR-350 TV capture cards.
    Ivtv is incuded in the kernel.

    Firmware is included now in its own rpm package.
    Download the latest Hauppauge drivers for the PVR250/350 and use the
    ivtvfwextract.pl script to extract the firmware from this file...

    /usr/lib/ivtv/ivtvfwextract.pl /[path-to-firmwarefile]/pvr250_xxxx_inf.zip

    This will by default extract the firmware to files in /lib/modules/.

    I have built 3 versions of MythTV both have arts,alsa,lirc and dvb support. The MythTV-nvidia is built with NVIDIA-XvMC support.
    And the MythTV-via is built with via epia support.

    • My mythtv-suite-0.18.1 RPM here
    • My mythtv-suite-0.18.1 SRPM here
    • My mythtv-0.18.1 RPM here
    • My mythtvsetup-0.18.1 RPM here
    • My mythtv-backend-0.18.1 RPM here
    • My mythtv-frontend-0.18.1 RPM here
    • My libmyth0-0.18.1 RPM here
    • My libmyth0-devel-0.18.1 RPM here
    • My mythtv-0.18.1 SRPM here
    • My myththemes-0.18 RPM here
    • My myththemes-0.18 SRPM here
    • My mythtv-nvidia-0.18.1 RPM here
    • My mythtvsetup_nvidia-0.18.1 RPM here
    • My mythtv-nvidia-backend-0.18.1 RPM here
    • My mythtv-nvidia-frontend-0.18.1 RPM here
    • My mythtv-nvidia-themes-0.18.1 RPM here
    • My libmyth_nvidia0-0.18.1 RPM here
    • My libmyth_nvidia0-devel-0.18.1 RPM here
    • My mythtv-nvidia-0.18.1 SRPM here
    • My mythtv-via-0.18.1 RPM here
    • My mythtvsetup_via-0.18.1 RPM here
    • My mythtv-via-backend-0.18.1 RPM here
    • My mythtv-via-frontend-0.18.1 RPM here
    • My mythtv-via-themes-0.18.1 RPM here
    • My libmyth_via0-0.18.1 RPM here
    • My libmyth_via0-devel-0.18.1 RPM here
    • My mythtv-via-0.18.1 SRPM here
    • My mythmkmovie-1.1.3 RPM here
    • My mythmkmovie-1.1.3 SRPM here
    • My mythtv-theme-purplegalaxy-0.20031214 RPM here
    • My mythtv-theme-purplegalaxy-0.20031214 SRPM here
    • My mythtv-theme-visor-0.20031219 RPM here
    • My mythtv-theme-visor-0.20031219 SRPM here
    • My mythtv-theme-abstract-0.20040509 RPM here
    • My mythtv-theme-abstract-0.20040509 SRPM here
    • My mythtv-theme-sleek-0.35 RPM here
    • My mythtv-theme-sleek-0.35 SRPM here
    • My mythnews-0.18.1 RPM here
    • My mythnews-0.18.1 SRPM here
    • My mythbrowser-0.18.1 RPM here
    • My mythbrowser-0.18.1 SRPM here
    • My perl-Video-ivtv-0.13 RPM here
    • My perl-Video-ivtv-0.13 SRPM here
    • My ivtv-firmware-18a RPM here
    • My ivtv-firmware-enc-2.04.024 RPM here
    • My ivtv-firmware-dec-2.02.023 RPM here
    • My ivtv-firmware-18a SRPM here
    • My ivtv-firmware-2.02.023 RPM here
    • My ivtv-firmware-2.02.023 SRPM here
    • My mythrecipe-20050414 RPM here
    • My mythrecipe-20050414 SRPM here
    • My mythfm-20050518 RPM here
    • My mythfm-20050518 SRPM here
    • My mythkaraoke-20050414 RPM here
    • My mythkaraoke-20050414 SRPM here
    • My mythmail-20050414 RPM here
    • My mythmail-20050414 SRPM here

    Scribus is a desktop page layout program in the tradition of Corel Ventura®, Quark Xpress®, PageMaker® and InDesign®
    It is designed to be both user friendly and powerful for advanced users.
    This version is built with working pdf-x3 support that official mandriva version is missing.

    • My scribus-1.2.2.1 RPM here
    • My libscribus0-1.2.2.1 RPM here
    • My libscribus0-devel-1.2.2.1 RPM here
    • My scribus-i18n-de-1.2.2.1 here
    • My scribus-i18n-fr-1.2.2.1 here
    • My scribus-i18n-cs-1.2.2.1 here
    • My scribus-i18n-pl-1.2.2.1 here
    • My scribus-1.2.2.1 SRPM here

    Sodipodi is a vector-based drawing program, like CorelDraw or Adobe Illustrator from the proprietary
    software world, and Sketch or Karbon14 from the free software world.
    It is free software, distributed under the terms of the Gnu General Public License, Version 2.
    Sodipodi uses W3C SVG as its native file format. It is therefore a very useful tool for web designers.
    It has a relatively modern display engine, giving you finely antialiased display, alpha transparencies,
    vector fonts and so on. Sodipodi is written in C, using the Gtk+ toolkit and optionally some Gnome libraries.
    Sodipodi works under most versions of Unix and Windows.

    • sodipodi-0.34 RPM here
    • sodipodi-0.34 SRPM here

    Incscape is an open source SVG editor with capabilities similar to Illustrator, CorelDraw, Visio, etc.
    Supported SVG features include basic shapes, paths, text, alpha blending, transforms, gradients,
    node editing, svg-to-png export, grouping, and more.

    • inkscape-0.41 RPM here
    • libinkscape0-0.41 RPM here
    • libinkscape0-devel-0.41 RPM here
    • inkscape-0.40 SRPM here

    Passepartout is an Open Source* Desktop Publishing* application for the X Window System*.
    The goal of this project is to create a system capable of producing pre-press material of professional quality, but also to be a useful tool for any enthusiast with access to a printer. The main focus is on making it easy for the user to create publications with a flexible layout, typical examples being magazines, brochures and leaflets.

    • passepartout-0.7pre RPM here
    • passepartout-0.7pre SRPM here

    Wings3d is a polygon mesh modeler inspired by Nendo from Izware.
    Erlang is a programming language designed at the Ericsson Computer Science Laboratory.
    Open-source Erlang is being released to help encourage the spread of Erlang outside Ericsson.
    Esdl is the library that gives you access to SDL and Opengl functionality in your erlang program.
    SDL handles 2d graphics, user events and audio while Opengl handles 3d graphics.
    Updated rpms to use erlang compiled with-threads to be able to run with NVIDIA.
    Added all the the changes by Cedric De Wilde to split erlang into main package + libs.

    • My wings-0.98.31 RPM here
    • My wings-manual-0.98.31 RPM here
    • My wings-0.98.31 SRPM here
    • My libesdl0-0.95.0630 RPM here
    • My libesdl0-devel-0.95.0630 RPM here
    • My esdl-0.95.0630 SRPM here
    • My fbx-1.0beta3 RPM here
    • My fbx-1.0beta3 SRPM here
    • My kayosIII_pack-0.98.28 RPM here
    • My wingsribbit-0.98.28 RPM here
    • My wingspovray-0.98.28 RPM here
    • My kayosIII_pack-0.98.28 SRPM here
    • My erlang-base-R10B.5 RPM here
    • My erlang-devel-R10B.5 RPM here
    • My erlang-manpages-R10B.5 RPM here
    • My liberlangappmon-R10B.5 RPM here
    • My liberlangasn1-R10B.5 RPM here
    • My liberlangcompiler-R10B.5 RPM here
    • My liberlangcosEventDomain-R10B.5 RPM here
    • My liberlangcosEvent-R10B.5 RPM here
    • My liberlangcosFileTransferl-R10B.5 RPM here
    • My liberlangcosNotification-R10B.5 RPM here
    • My liberlangcosProperty-R10B.5 RPM here
    • My liberlangcosTime-R10B.5 RPM here
    • My liberlangcosTransactions-R10B.5 RPM here
    • My liberlangcrypto-R10B.5 RPM here
    • My liberlangdebugger-R10B.5 RPM here
    • My liberlangedoc-R10B.5 RPM here
    • My liberlangerl_interface-R10B.5 RPM here
    • My liberlanget-R10B.5 RPM here
    • My liberlanggs-R10B.5 RPM here
    • My liberlanghipe-R10B.5 RPM here
    • My liberlangic-R10B.5 RPM here
    • My liberlanginets-R10B.5 RPM here
    • My liberlangjinterface-R10B.5 RPM here
    • My liberlangmegaco-R10B.5 RPM here
    • My liberlangmnemosyne-R10B.5 RPM here
    • My liberlangmnesia-R10B.5 RPM here
    • My liberlangmnesia_session-R10B.5 RPM here
    • My liberlangobserver-R10B.5 RPM here
    • My liberlangodbc-R10B.5 RPM here
    • My liberlangorber-R10B.5 RPM here
    • My liberlangos_mon-R10B.5 RPM here
    • My liberlangotp_mibs-R10B.5 RPM here
    • My liberlangparsetools RPM here
    • My liberlangpman RPM here
    • My liberlangruntime_tools RPM here
    • My liberlangsnmp RPM here
    • My liberlangssl RPM here
    • My liberlangsyntax_tools RPM here
    • My liberlangtoolbar RPM here
    • My liberlangtools RPM here
    • My liberlangtv RPM here
    • My liberlangwebtool RPM here
    • My liberlangxmerl RPM here
    • My erlang-R10B.5 SRPM here

    K3D is the free (as in freedom) 3D modeling, animation, and rendering system for GNU/Linux and Win32.
    K-3D features a robust, object-oriented plugin architecture.
    K-3D do not include any renderer but rely on RenderMan compilant renderers as subsystem.
    Rebuilt with plib,python and without debugging enabled.
    Updated to k3d-0.4.4.0
    Added patch for python2.3
    Added to k3d-0.5.0.23 cvs
    Built with freetype2 docbook grpahviz but without ode python ruby perl

    • My k3d-0.5.0.23 RPM here
    • My libk3d0-0.5.0.23 RPM here
    • My libk3d0-devel-0.5.0.23 RPM here
    • My k3d-0.5.0.23 SRPM here
    • My k3d-0.4.5.0 RPM here
    • My libk3d0-0.4.5.0 RPM here
    • My libk3d0-devel-0.4.5.0 RPM here
    • My k3d-0.4.5.0 SRPM here

    Aqsis is an Open Source Renderer which adheres to the Renderman interface.
    Aqsis implements all required features of the RenderMan standard including ...
    * provide the complete hierarchical graphics state, including the attribute and transformation stacks and active light list.
    * perform orthographic and perspective viewing transformations.
    * perform depth based hidden-surface elimination.
    * perform pixel filtering and antialiasing.
    * perform gamma correction and dithering before quantization.
    * produce picture files containing any combination of RGB, A and Z.
    The resolution of these files must be as specified by the user.
    * provide all of the geometric primitives as described in the specification, and provide all of the standard primitive variables applicable to each primitive.
    * provide the ability to perform shading calculations using user-supplied RenderMan Shading Language programs.
    * provide the ability to index texture maps, environment maps, and shadow depth maps.
    * provide the fifteen standard light source, surface, volume, displacement, and imager shaders required by the specification.
    It also implements the following optional RenderMan capabilities with details as indicated.
    Solid modelling
    All closed surfaces, or combinations of surfaces which when combined produce a closed surface,
    can be used in CSG operations to produce shapes using the intersection, union, and difference operations.
    Motion Blur
    Aqsis supports transformation motion blurring for all primitives.
    Displacements
    Full support for real displacement mapping using arbitrary displacement shaders.
    log4cpp is a library of C++ classes for flexible logging to files, syslog, IDSA and other destinations.

    • My aqsis-1.0.0 RPM here
    • My libaqsis0-1.0.0 RPM here
    • My libaqsis0-devel-1.0.0 RPM here
    • My aqsis-1.0.0 SRPM here
    • My liblog4cpp3-0.3.4b RPM here
    • My liblog4cpp3-devel-0.3.4b RPM here
    • My log4cpp-doc-0.3.4b RPM here
    • My log4cpp-0.3.4b SRPM here

    Pixie is a RenderMan like photorealistic renderer.
    It is being developed in the hope that it will be useful for graphics research and for people
    who can not afford a commercial renderer.
    Pixie is an open source project licensed under Gnu Public License (GPL). Supported features:
    * All RenderMan 3.4 primitives
    o Quadrics: Sphere, Disk, Cone, Paraboloid, Hyperboloid, Cylinder, Toroid
    o Parametrics: Bilinear/Bicubic patches, NURBS
    o Subdivision Surfaces including corner/crease/hole/interpolateboundary tags
    o Points
    o Curves
    o Convex / Concave polygons with or without holes and their meshes
    * Object instancing / delayed primitives
    * Programmable shading (RenderMan Shading Language)
    * High quality texture/shadow/environment mapping
    * High dynamic range input/output
    * Raytracing
    * Motion blur
    * Depth of field
    * Reyes style rendering (very fast)
    * Occlusion culling
    * Area light sources
    * Network parallel rendering
    * DSO shaders
    * Global illumination
    o Photon mapping
    o Irradiance caching
    * Automatically raytraced smooth reflections / shadows

    • My Pixie-1.4.1 RPM here
    • My libPixie0-1.4.1 RPM here
    • My libPixie0-devel-1.4.1 RPM here
    • My Pixie-1.4.1 SRPM here

    YafRay : Yet Another Free RAYtracer

    • My yafray-0.0.7 RPM here
    • My libyafray0-0.0.7 RPM here
    • My yafray-0.0.7 SRPM here

    Blender is a suite of tools enabling the creation of and replay of linear and real-time,
    interactive 3D content. It offers full functionality for modeling, rendering, animation, postproduction
    and game creation and playback with the singular benefits of cross-platform operability.

    • My blender-2.37a RPM here
    • My blender-2.37a SRPM here
    • My libftgl0-2.1.2RPM here
    • My libftgl0-devel-2.1.2 RPM here
    • My ftgl-2.1.2 SRPM here

    CinePaint is a free open source painting and image retouching program
    designed to work best with 35mm film and other high resolution high dynamic range images.
    It is the most popular open source tool in the motion picture industry used in
    2 Fast 2 Furious, Scooby-Doo, Harry Potter, Stuart Little and other feature films.
    CinePaint is used for painting of background mattes and for frame-by-frame retouching of movies.
    CinePaint is available for Linux, Macintosh OS X, Windows, and other popular operating systems.
    The 32-bit per channel color range of CinePaint appeals to 35mm cinematographers and professional
    still photographers because film scanners are capable of greater color bit-depth than can be
    displayed on an 8-bit per channel monitor or can be manipulated in typical programs.
    However, CinePaint is a general-purpose tool useful for working on images for motion pictures,
    print, and the Web. CinePaint supports many file formats, both conventional formats
    such as JPEG, PNG, TIFF, and TGA images and more exotic cinema formats such as Cineon and OpenEXR.
    Added patches against the memory leak bug.

    • My cinepaint-0.19.1 RPM here
    • My libcinepaint0-0.19.1 RPM here
    • My libcinepaintp0-devel-0.19.1 RPM here
    • My cinepaint-0.19.1 SRPM here

    Jahshaka is the worlds first OpenSource Realtime Editing and Effects System.
    Jahshaka takes advantage of the power of OpenGL and OpenML to give its users exceptional levels of performance.
    Jahshaka the other site.
    Added cvs031007 version this one build without patches and works on nvidia based machines

    • My jahshaka-1.9a9 RPM here
    • My jahshaka-1.9a9 SRPM here

    Ayam is a free (as in free speech) 3D modelling environment for the RenderMan interface.
    This version is built on aqsis.
    Added changes suggested by Randolf Schultz.
    Added hotfix #1 and idr plugin.
    Added Pixie aysdr plugin.

    • My ayam-1.8 RPM here
    • My ayam-1.8 SRPM here

    OpenCSG is a library that does image-based CSG rendering using OpenGL.
    OpenCSG is written in C++ and supports most modern graphics hardware using Microsoft Windows or the Linux operating system.

    • My OpenCSG-1.0.1 RPM here
    • My libOpenCSG1-1.0.1 RPM here
    • My libOpenCSG1-devel-1.0.1 RPM here
    • My OpenCSG-1.0.1 SRPM here

    RenderDotC (RDC) is a photorealistic 3D rendering toolkit.
    RenderDotC is RenderMan compliant.
    It implements all of the required capabilities and many of the optional ones.
    The only optional capability which is in the RenderMan 3.1 specification and in Pixar's PhotoRealistic RenderMan 3.9 but not included in RenderDotC is solid modeling.
    Download the source and recompile the SRPM with rpm --rebuild.

    • My rdc-3.3.5 RPM here
    • My librdc-3.3.5 RPM here
    • My librdc-devel-3.3.5 RPM here
    • My rdc-3.3.5 nosrc.SRPM here

    BMRT is a ray tracer that we distribute free of charge. BMRT has been
    used in the production of several feature films, including A Bug's
    Life, Stuart Little, The Cell, Hollow Man, and Woman on Top.

    BMRT supports such features as ray traced reflections and shadows;
    area lights; texture, environment, and shadow mapping; and fully
    programmable surface, displacement, light, and volume shaders. BMRT's
    input scene files and shaders are largely compatible with our
    commercial renderer, Entropy, as well as those of PhotoRealistic
    RenderMan.

    BMRT is ideal for students and other noncommercial users who want to
    learn about advanced rendering. For commercial users who require more
    advanced features, production-worthy speed and memory use, modeler
    integration, and technical support, we recommend our Entropy product.
    Download the source and recompile the SRPM with rpm --rebuild.

    • My bmrt-2.6 RPM here
    • My libbmrt-2.6 RPM here
    • My libbmrt-devel-2.6 RPM here
    • My bmrt-2.6 nosrc.SRPM here

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