preload_mods.sh here
Con Kolivas Multimedia kernel patches includes patches useful for multmedia purposes.
Advanced Linux Sound Architecture (ALSA) provides audio and MIDI functionality to the Linux operating system.
I have added 1.0.8 for the 2.6.10 kernels.
The 2.6.10 kernel has reiser4 support so i have added reiser4progs.
Schedtool can be used to query or alter a process' scheduling policy under linux.
keywords = { sched_batch, batch, sched_iso, sched_rr, batch_scheduling, scheduling, policy, affinity, rt, realtime }
Enterprise Volume Management System (EVMS) provides a single, unified system for handling all of your storage management tasks.
EVMS recognizes all of the disks on your system and allows for a variety of partitioning schemes.
Software-RAID and logical volume groups can be managed in EVMS.
Filesystems can be created and checked, and are automatically updated when changes are made to the underlying volumes.
With EVMS, there is no longer a need for several individual utilities for performing each of these tasks.
- My schedtool-1.2.4 RPM here
- My schedtool-1.2.4 SRPM here
- kernel-multimedia-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-win4lin-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-enterprise-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-win4lin-enterprise-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-i686-up-4GB-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-win4lin-i686-up-4GB-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-source-2.6.10-3.mm.4mdk RPM here
- kernel-multimedia-2.6.10-3.mm.4mdk SRPM here
- kernel-tmb-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-win4lin-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-enterprise-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-win4lin-enterprise-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-i686-up-4GB-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-win4lin-i686-up-4GB-2.6.7-2.tmb.6mdk RPM here
- kernel-multimedia-source-2.6.7-2.tmb.6mdk RPM here
- kernel-tmb-2.6.7-2.tmb.6mdk SRPM here
- udftools-1.0.0 RPM here
- libudftools1-1.0.0 RPM here
- libudftools1-devel-1.0.0 RPM here
- libudftools1-static-devel-1.0.0 RPM here
- udftools-1.0.0 SRPM here
- My reiser4progs-1.0.3 RPM here
- My reiser4progs-devel-1.0.3 RPM here
- My reiser4progs-1.0.3 SRPM here
- My libaal2-1.0.3 RPM here
- My libaal2-devel-1.0.3RPM here
- My libaal2-1.0.3 SRPM here
- evms-2.3.4 RPM here
- evms-plugin-heartbeat-2.3.4 RPM here
- libevms0-2.5.1 RPM here
- libevms0-devel-2.5.1 RPM here
- libevms0-static-devel-2.5.1 RPM here
- evms-cli-2.5.1 RPM here
- evms-gui-2.5.1 RPM here
- evms-ncurses-2.5.1 RPM here
- evms-2.5.1 SRPM here
- My libalsa2-1.0.8 RPM here
- My libalsa2-devel-1.0.8 rc1RPM here
- My libalsa-data-1.0.8 RPM here
- My libalsa2-static-devel-1.0.8 RPM here
- My libalsa2-docs-1.0.8 RPM here
- My libalsa2-1.0.8 SRPM here
- My alsa-utils-1.0.8 RPM here
- My alsa-utils-1.0.8 SRPM here
- My ac3dec-1.0.8 RPM here
- My as10k1-1.0.8 RPM here
- My cspctl-1.0.8 RPM here
- My envy24control-1.0.8 RPM here
- My sbiload-1.0.8 RPM here
- My sscape_ctl-1.0.8 RPM here
- My hdsploader-1.0.8 RPM here
- My hdspmixer-1.0.8 RPM here
- My mixartloader-1.0.8 RPM here
- My rmedigicontrol-1.0.8 RPM here
- My us428control-1.0.8 RPM here
- My usx2yloader-1.0.8 RPM here
- My vxloader-1.0.8 RPM here
- My alsa-tools-1.0.8 SRPM here
- My libalsa-oss0-1.0.8 RPM here
- My libalsa-oss0-devel-1.0.8 RPM here
- My aoss-1.0.8 RPM here
- My libalsa-oss0-1.0.8 SRPM here
- My NVIDIA_GLX-1.0-7167 RPM here
- My NVIDIA_kernel-2.6.10-3.mm.4mdk-1.0-7167 RPM here
- My NVIDIA_kernel-2.6.10-3.mm.4mdk-enterprise-1.0-7167 RPM here
- My NVIDIA_kernel-2.6.10-3.mm.4mdk-i686-up-4GB-1.0-7167 RPM here
- My NVIDIA-devel-1.0-7167 RPM here
- My NVIDIA-kernel-devel-1.0-7167 RPM here
- My NVIDIA-1.0-7167 SRPM here
- My fglrx_GLX-8.10.19 RPM here
- My fglrx-tools-8.10.19 RPM here
- My fglrx_kernel-2.6.10-3.mm.4mdk-8.10.19 RPM here
- My fglrx_kernel-2.6.10-3.mm.4mdk-enterprise-8.10.19 RPM here
- My fglrx_kernel-2.6.10-3.mm.4mdk-i686-up-4GB-8.10.19 RPM here
- My fglrx-devel-8.10.19 RPM here
- My fglrx-kernel-devel-8.10.19 RPM here
- My fglrx-8.10.19 SRPM here
X11R6.8.2 is an Open Source version of the X Window System that supports many UNIX(R) and UNIX-like operating systems
(such as Linux, FreeBSD, NetBSD, OpenBSD and Solaris x86) on Intel and other platforms.
This version is compatible with X11R6.6, and is based on the XFree86 4.4.0RC2 code base,
which, in turn was based on the X Consortium X11R6.6 and earlier sample implementations.
- Get myxorg-x11-6.8.2 RPMS here
- Get my xorg-x11-6.8.2 SRPMS here
- Get my Mesa-6.3 RPMS here
- Get my Mesa-6.3 SRPMS here
- driconf-0.2.2 RPM here
- driconf-0.2.2 SRPM here
Freevo is a Linux application that turns a PC with a TV capture card
and/or TV-out into a standalone multimedia jukebox/VCR. It builds on
other applications such as xine, mplayer, tvtime and mencoder to play
and record video and audio.
Built with Weather ,Mail ,Appletrailers ,Mldonkey Addons and crystal theme included.
- My freevo-1.5.1 RPM here
- My freevo-1.5.1 SRPM here
- My xmltv-0.5.38 RPM here
- My xmltv-gui-0.5.38 RPM here
- My xmltv-grabbers-0.5.38 RPM here
- My perl-XMLTV-0.5.38 RPM here
- My xmltv-0.5.38 SRPM here
Mythtv-Suite Meta-package dragging in all of MythTV and add-ons.
Install entire suite with "urpmi mythtv-suite"
MythTVis a homebrew PVR project.
Added fix of location of localstatedir from Frederic Crozat
Added imdb patch
for mythtv,mythgallery,mythmusic,mithvideo and mythdvd
XMLTV is a set of utilities to manage your TV viewing.
They work with TV listings stored in the XMLTV format, which is based on XML.
The idea is to separate out the backend (getting the listings) from the frontend
(displaying them for the user), and to implement useful operations like picking out
your favourite programmes as filters that read and write XML documents.
MythGallery is a photo and slideshow application.
MythGame is a game frontend (xmame, nes, snes, pc) for MythTV.
MythVideo is a generic video player frontend module for MythTV.
Added imdb patch
MythWeather is a MythTV module that displays a weather forcast.
MythWebb is the web interface to MythTV.
MythMusic is the music player add-on module for MythTV.
MythNews is a RSS News feed plugin for MythTV.
MythDVD is the DVD player add-on module for MythTV.
To simple play DVDs (independent of transcoding) you will need a Player.
Like Mplayer, Xine or Ogle i would recomend using the versions from PLF.
MythBrowser is a full webb browser for MythTV.
MythPhone is a phone and videophone for MythTV.
Mythmkvideo is an archiving assistant for use with MythTV. It will
produce a DiVX file for your viewing/archiving pleasure, and remove
the commercials in the process (IF you've gone through and removed
them when watching it in MythTV).
MythRecipe is a MythTV module that allows you to view recipes for MythTV.
MythFM is a MythTV module that takes advantage of the FM radio tuner in most TV Multimedia Cards.
Nuppelvideo is a simple low consuming and fast capture program for bttv-cards.
Avidemux is a DivX video editing program created for GNU/Linux.
IVTV is a kernel driver for the iTVC15 familiy of MPEG codecs.
The iTVC15 family includes the iTVC15 (CX24315) and iTVC16 (CX24316).
These chips are commonly found on Hauppauge's WinTV PVR-250 and PVR-350 TV capture cards.
Ivtv is incuded in the kernel.
Firmware is included now in its own rpm package.
Download the latest Hauppauge drivers for the PVR250/350 and use the
ivtvfwextract.pl script to extract the firmware from this file...
/usr/lib/ivtv/ivtvfwextract.pl /[path-to-firmwarefile]/pvr250_xxxx_inf.zip
This will by default extract the firmware to files in /lib/modules/.
I have built 3 versions of MythTV both have arts,alsa,lirc and dvb support.
The MythTV-nvidia is built with NVIDIA-XvMC support the 4620 version cannot be used with this one since it doesnt have any XvMC support.
And the MythTV-via is built with via epia support that requires libddmpeg.
- My mythtv-suite-0.17 RPM here
- My mythtv-suite-0.17 SRPM here
- My mythtv-0.17 RPM here
- My mythtvsetup-0.17 RPM here
- My mythtv-backend-0.17 RPM here
- My mythtv-frontend-0.17 RPM here
- My mythtv-themes-0.17 RPM here
- My libmyth0-0.17 RPM here
- My libmyth0-devel-0.17 RPM here
- My mythtv-0.17 SRPM here
- My mythtv-nvidia-0.17 RPM here
- My mythtvsetup_nvidia-0.17 RPM here
- My mythtv-nvidia-backend-0.17 RPM here
- My mythtv-nvidia-frontend-0.17 RPM here
- My mythtv-nvidia-themes-0.17 RPM here
- My libmyth_nvidia0-0.17 RPM here
- My libmyth_nvidia0-devel-0.17 RPM here
- My mythtv-nvidia-0.17 SRPM here
- My mythtv-via-0.17 RPM here
- My mythtvsetup_via-0.17 RPM here
- My mythtv-via-backend-0.17 RPM here
- My mythtv-via-frontend-0.17 RPM here
- My mythtv-via-themes-0.17 RPM here
- My libmyth_via0-0.17 RPM here
- My libmyth_via0-devel-0.17 RPM here
- My mythtv-via-0.17 SRPM here
- My libddmpeg0-1.6 RPM here
- My libddmpeg0devel-1.6 RPM here
- My ddmpeg-1.6 SRPM here
- My xmltv-0.5.38 RPM here
- My xmltv-gui-0.5.38 RPM here
- My xmltv-grabbers-0.5.38 RPM here
- My perl-XMLTV-0.5.38 RPM here
- My xmltv-0.5.38 SRPM here
- My nuppelvideo-0.52a RPM here
- My nuppelvideo-0.52a SRPM here
- My mythgallery-0.17 RPM here
- My mythgallery-0.17 SRPM here
- My mythgame-0.17 RPM here
- My mythgame-0.17 SRPM here
- My mythvideo-0.17 RPM here
- My mythvideo-0.17 SRPM here
- My mythweather-0.17 RPM here
- My mythweather-0.17 SRPM here
- My mythweb-0.17 RPM here
- My mythweb-0.17 SRPM here
- My mythmusic-0.17 RPM here
- My mythmusic-0.17 SRPM here
- My mythmkmovie-1.1.3 RPM here
- My mythmkmovie-1.1.3 SRPM here
- My mythtv-theme-purplegalaxy-0.20031214 RPM here
- My mythtv-theme-purplegalaxy-0.20031214 SRPM here
- My mythtv-theme-visor-0.20031219 RPM here
- My mythtv-theme-visor-0.20031219 SRPM here
- My mythtv-theme-abstract-0.20040509 RPM here
- My mythtv-theme-abstract-0.20040509 SRPM here
- My mythtv-theme-titivillus-0.20040528 RPM here
- My mythtv-theme-titivillus-0.20040528 SRPM here
- My mythtv-theme-sleek-0.35 RPM here
- My mythtv-theme-sleek-0.35 SRPM here
- My mythdvd-0.17 RPM here
- My mythdvd-0.17 SRPM here
- My mythnews-0.17 RPM here
- My mythnews-0.17 SRPM here
- My mythbrowser-0.17 RPM here
- My mythbrowser-0.17 SRPM here
- My perl-Video-ivtv-0.13 RPM here
- My perl-Video-ivtv-0.13 SRPM here
- My ivtv-firmware-18a RPM here
- My ivtv-firmware-enc-2.04.024 RPM here
- My ivtv-firmware-dec-2.02.023 RPM here
- My ivtv-firmware-18a SRPM here
- My ivtv-firmware-2.02.023 RPM here
- My ivtv-firmware-2.02.023 SRPM here
- My mythphone-0.17 RPM here
- My mythphone-0.17 SRPM here
- My mythrecipe-0.15.2cvs20040721 RPM here
- My mythrecipe-0.15.2cvs20040721 SRPM here
- My mythFM-0.15.1 RPM here
- My mythFM-0.15.1 SRPM here
Kavi2svcd kavi2svcd is a grahphical user interface that
generates an mpeg-file from an avi-file using transcode and mplex,
from the mpeg-file it generates an image for a Video-CD using vcdimager
and finally it burns the CD with cdrdao.
Features
Generating of the m1v/m2v und mpa-files
Multiplexing the mpegfile
Generating the cue/bin-files
Burning the CDs
Saving usual configuration data (VCD-type, CD-Size, burning speed, burning device...)
The command lines are generated and can be edited before executing.
- My kavi2svcd-0.8.3 RPM here
- My kavi2svcd-0.8.3 SRPM here
Scribus is a desktop page layout program in the tradition of Corel Ventura®, Quark Xpress®, PageMaker® and InDesign®
It is designed to be both user friendly and powerful for advanced users.
- My scribus-1.2.1 RPM here
- My libscribus0-1.2.1 RPM here
- My libscribus0-devel-1.2.1 RPM here
- My scribus-i18n-de-1.2.1 here
- My scribus-i18n-fr-1.2.1 here
- My scribus-1.2.1 SRPM here
Sodipodi is a vector-based drawing program, like CorelDraw or Adobe Illustrator from the proprietary
software world, and Sketch or Karbon14 from the free software world.
It is free software, distributed under the terms of the Gnu General Public License, Version 2.
Sodipodi uses W3C SVG as its native file format. It is therefore a very useful tool for web designers.
It has a relatively modern display engine, giving you finely antialiased display, alpha transparencies,
vector fonts and so on. Sodipodi is written in C, using the Gtk+ toolkit and optionally some Gnome libraries.
Sodipodi works under most versions of Unix and Windows.
- sodipodi-0.34 RPM here
- sodipodi-0.34 SRPM here
Incscape is an open source SVG editor with capabilities similar to Illustrator, CorelDraw, Visio, etc.
Supported SVG features include basic shapes, paths, text, alpha blending, transforms, gradients,
node editing, svg-to-png export, grouping, and more.
- inkscape-0.40 RPM here
- libinkscape0-0.40 RPM here
- libinkscape0-devel-0.40 RPM here
- inkscape-0.40 SRPM here
Wings3d is a polygon mesh modeler inspired by Nendo from Izware.
Erlang is a programming language designed at the Ericsson Computer Science Laboratory.
Open-source Erlang is being released to help encourage the spread of Erlang outside Ericsson.
Esdl is the library that gives you access to SDL and Opengl functionality in your erlang program.
SDL handles 2d graphics, user events and audio while Opengl handles 3d graphics.
Updated rpms to use erlang compiled with-threads to be able to run with NVIDIA.
Added all the the changes by Cedric De Wilde to split erlang into main package + libs.
- My wings-0.98.28a RPM here
- My wings-manual-0.98.28a RPM here
- My wings-0.98.28a SRPM here
- My libesdl0-0.94.1025 RPM here
- My libesdl0-devel-0.94.1025 RPM here
- My esdl-0.94.1025 SRPM here
- My fbx-1.0beta3 RPM here
- My fbx-1.0beta3 SRPM here
- My kayosIII_pack-0.98.19c RPM here
- My wingsribbit-0.98.19c RPM here
- My wingspovray-0.98.19c RPM here
- My kayosIII_pack-0.98.19c SRPM here
- My erlang-base-R10B.3 RPM here
- My erlang-devel-R10B.3 RPM here
- My erlang-manpages-R10B.3 RPM here
- My liberlangappmon-R10B.3 RPM here
- My liberlangasn1-R10B.3 RPM here
- My liberlangcompiler-R10B.3 RPM here
- My liberlangcosEventDomain-R10B.3 RPM here
- My liberlangcosEvent-R10B.3 RPM here
- My liberlangcosFileTransferl-R10B.3 RPM here
- My liberlangcosNotification-R10B.3 RPM here
- My liberlangcosProperty-R10B.3 RPM here
- My liberlangcosTime-R10B.3 RPM here
- My liberlangcosTransactions-R10B.3 RPM here
- My liberlangcrypto-R10B.3 RPM here
- My liberlangdebugger-R10B.3 RPM here
- My liberlangedoc-R10B.3 RPM here
- My liberlangerl_interface-R10B.3 RPM here
- My liberlanget-R10B.3 RPM here
- My liberlanggs-R10B.3 RPM here
- My liberlanghipe-R10B.3 RPM here
- My liberlangic-R10B.3 RPM here
- My liberlanginets-R10B.3 RPM here
- My liberlangjinterface-R10B.3 RPM here
- My liberlangmegaco-R10B.3 RPM here
- My liberlangmnemosyne-R10B.3 RPM here
- My liberlangmnesia-R10B.3 RPM here
- My liberlangmnesia_session-R10B.3 RPM here
- My liberlangobserver-R10B.3 RPM here
- My liberlangorber-R10B.3 RPM here
- My liberlangos_mon-R10B.3 RPM here
- My liberlangotp_mibs-R10B.3 RPM here
- My liberlangparsetools RPM here
- My liberlangpman RPM here
- My liberlangruntime_tools RPM here
- My liberlangsnmp RPM here
- My liberlangssl RPM here
- My liberlangsyntax_tools RPM here
- My liberlangtoolbar RPM here
- My liberlangtools RPM here
- My liberlangtv RPM here
- My liberlangwebtool RPM here
- My liberlangxmerl RPM here
- My erlang-R10B.3 SRPM here
K3D is the free (as in freedom) 3D modeling, animation, and rendering system for GNU/Linux and Win32.
K-3D features a robust, object-oriented plugin architecture.
K-3D do not include any renderer but rely on RenderMan compilant renderers as subsystem.
Rebuilt with plib,python and without debugging enabled.
Updated to k3d-0.4.4.0
Added patch for python2.3
Added to k3d-0.5.0.9 cvs 041206
Built with freetype2 docbook grpahviz but without ode python ruby perl
- My k3d-0.5.0.10 RPM here
- My libk3d0-0.5.0.10 RPM here
- My libk3d0-devel-0.5.0.10 RPM here
- My k3d-0.5.0.10 SRPM here
- My k3d-0.4.4.0 RPM here
- My libk3d0-0.4.4.0 RPM here
- My libk3d0-devel-0.4.4.0 RPM here
- My k3d-0.4.4.0 SRPM here
Aqsis is an Open Source Renderer which adheres to the Renderman interface.
Aqsis implements all required features of the RenderMan standard including ...
* provide the complete hierarchical graphics state, including the attribute and transformation stacks and active light list.
* perform orthographic and perspective viewing transformations.
* perform depth based hidden-surface elimination.
* perform pixel filtering and antialiasing.
* perform gamma correction and dithering before quantization.
* produce picture files containing any combination of RGB, A and Z.
The resolution of these files must be as specified by the user.
* provide all of the geometric primitives as described in the specification, and provide all of the standard primitive variables applicable to each primitive.
* provide the ability to perform shading calculations using user-supplied RenderMan Shading Language programs.
* provide the ability to index texture maps, environment maps, and shadow depth maps.
* provide the fifteen standard light source, surface, volume, displacement, and imager shaders required by the specification.
It also implements the following optional RenderMan capabilities with details as indicated.
Solid modelling
All closed surfaces, or combinations of surfaces which when combined produce a closed surface,
can be used in CSG operations to produce shapes using the intersection, union, and difference operations.
Motion Blur
Aqsis supports transformation motion blurring for all primitives.
Displacements
Full support for real displacement mapping using arbitrary displacement shaders.
log4cpp is a library of C++ classes for flexible logging to files, syslog, IDSA and other destinations.
- My aqsis-0.9.3 RPM here
- My libaqsis0-0.9.3 RPM here
- My libaqsis0-devel-0.9.3 RPM here
- My aqsis-0.9.3 SRPM here
- My liblog4cpp3-0.3.4b RPM here
- My liblog4cpp3-devel-0.3.4b RPM here
- My log4cpp-doc-0.3.4b RPM here
- My log4cpp-0.3.4b SRPM here
Pixie is a RenderMan like photorealistic renderer.
It is being developed in the hope that it will be useful for graphics research and for people
who can not afford a commercial renderer.
Pixie is an open source project licensed under Gnu Public License (GPL).
Supported features:
* All RenderMan 3.4 primitives
o Quadrics: Sphere, Disk, Cone, Paraboloid, Hyperboloid, Cylinder, Toroid
o Parametrics: Bilinear/Bicubic patches, NURBS
o Subdivision Surfaces including corner/crease/hole/interpolateboundary tags
o Points
o Curves
o Convex / Concave polygons with or without holes and their meshes
* Object instancing / delayed primitives
* Programmable shading (RenderMan Shading Language)
* High quality texture/shadow/environment mapping
* High dynamic range input/output
* Raytracing
* Motion blur
* Depth of field
* Reyes style rendering (very fast)
* Occlusion culling
* Area light sources
* Network parallel rendering
* DSO shaders
* Global illumination
o Photon mapping
o Irradiance caching
* Automatically raytraced smooth reflections / shadows
- My Pixie-1.3.25 RPM here
- My libPixie0-1.3.25 RPM here
- My libPixie0-devel-1.3.25 RPM here
- My Pixie-1.3.25 SRPM here
YafRay : Yet Another Free RAYtracer
- My yafray-0.0.7 RPM here
- My libyafray0-0.0.7 RPM here
- My yafray-0.0.7 SRPM here
Blender is a suite of tools enabling the creation of and replay of linear and real-time,
interactive 3D content. It offers full functionality for modeling, rendering, animation, postproduction
and game creation and playback with the singular benefits of cross-platform operability.
- My blender-2.36 RPM here
- My blender-2.36 SRPM here
- My libftgl0-2.0.9 RPM here
- My libftgl0-devel-2.0.9 RPM here
- My ftgl-2.0.9 SRPM here
CinePaint is a free open source painting and image retouching program
designed to work best with 35mm film and other high resolution high dynamic range images.
It is the most popular open source tool in the motion picture industry used in
2 Fast 2 Furious, Scooby-Doo, Harry Potter, Stuart Little and other feature films.
CinePaint is used for painting of background mattes and for frame-by-frame retouching of movies.
CinePaint is available for Linux, Macintosh OS X, Windows, and other popular operating systems.
The 32-bit per channel color range of CinePaint appeals to 35mm cinematographers and professional
still photographers because film scanners are capable of greater color bit-depth than can be
displayed on an 8-bit per channel monitor or can be manipulated in typical programs.
However, CinePaint is a general-purpose tool useful for working on images for motion pictures,
print, and the Web. CinePaint supports many file formats, both conventional formats
such as JPEG, PNG, TIFF, and TGA images and more exotic cinema formats such as Cineon and OpenEXR.
Added patches against the memory leak bug.
- My cinepaint-0.19.0 RPM here
- My libcinepaint0-0.19.0 RPM here
- My libcinepaintp0-devel-0.19.0 RPM here
- My cinepaint-0.19.0 SRPM here
- My OpenEXR-1.0.7 RPM here
- My libOpenEXR0-1.0.7 RPM here
- My libOpenEXR0-devel-1.0.7 RPM here
- My OpenEXR-1.0.7 SRPM here
Jahshaka is the worlds first OpenSource Realtime Editing and Effects System.
Jahshaka takes advantage of the power of OpenGL and OpenML to give its users exceptional levels of performance.
Jahshaka the other site.
Added cvs031007 version this one build without patches and works on nvidia based machines
- My jahshaka-1.9a9 RPM here
- My jahshaka-1.9a9 SRPM here
Ayam is a free (as in free speech) 3D modelling environment for the RenderMan interface.
This version is built on aqsis.
Added changes suggested by Randolf Schultz.
Added hotfix #1 and idr plugin.
Added Pixie aysdr plugin.
- My ayam-1.8 RPM here
- My ayam-1.8 SRPM here
OpenCSG is a library that does image-based CSG rendering using OpenGL.
OpenCSG is written in C++ and supports most modern graphics hardware using Microsoft Windows or the Linux operating system.
- My OpenCSG-1.0.1 RPM here
- My libOpenCSG1-1.0.1 RPM here
- My libOpenCSG1-devel-1.0.1 RPM here
- My OpenCSG-1.0.1 SRPM here
RenderDotC (RDC) is a photorealistic 3D rendering toolkit.
RenderDotC is RenderMan compliant.
It implements all of the required capabilities and many of the optional ones.
The only optional capability which is in the RenderMan 3.1 specification and in Pixar's PhotoRealistic
RenderMan 3.9 but not included in RenderDotC is solid modeling.
Download the source and recompile the SRPM with rpm --rebuild.
- My rdc-3.3.5 RPM here
- My librdc-3.3.5 RPM here
- My librdc-devel-3.3.5 RPM here
- My rdc-3.3.5 nosrc.SRPM here
BMRT is a ray tracer that we distribute free of charge. BMRT has been
used in the production of several feature films, including A Bug's
Life, Stuart Little, The Cell, Hollow Man, and Woman on Top.
BMRT supports such features as ray traced reflections and shadows;
area lights; texture, environment, and shadow mapping; and fully
programmable surface, displacement, light, and volume shaders. BMRT's
input scene files and shaders are largely compatible with our
commercial renderer, Entropy, as well as those of PhotoRealistic
RenderMan.
BMRT is ideal for students and other noncommercial users who want to
learn about advanced rendering. For commercial users who require more
advanced features, production-worthy speed and memory use, modeler
integration, and technical support, we recommend our Entropy product.
Download the source and recompile the SRPM with rpm --rebuild.
- My bmrt-2.6 RPM here
- My libbmrt-2.6 RPM here
- My libbmrt-devel-2.6 RPM here
- My bmrt-2.6 nosrc.SRPM here
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